Suchergebnisse
Suchergebnisse 1-20 von insgesamt 577.
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Zitat von Space Engineers 2 News-Hub: „Please join us Monday, March 23rd, for the release of Space Engineers 2: VS2.2 - Mechanical Blocks & Weapons!Space Engineers 2 Major Update VS2.2 is bringing Mechanical Blocks (Rotors & Pistons), Weapons & Combat Basics, Area Welding, and Production Lines to the game. This update also expands exploration with new Moons, Asteroid Rings, and Clusters, while introducing Planetary Events and Weather, Trading & Economy foundations, and Customizable Controls. Thi…
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Zitat von Space Engineers News-Hub: „Greetings, Engineers!The results are in, and we are thrilled to announce the winners of the “Forged Among the Stars” cinematic screenshot competition for Space Engineers 1 & 2! Your creativity, skill, and eye for engineering beauty have truly amazed us.From an incredible pool of entries, 10 grand winners have been selected to have their screenshots featured as official in-game loading screens — 5 from SE1 and 5 from SE2.Thank you to everyone who participated …
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Zitat von Space Engineers News-Hub: „ Image Credit: Just a little SE on my CRT by speeding-goofballOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of February! Dyson Swarm by MasterKill666Dyson Swarm is a late-game,…
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Zitat von Space Engineers 2 News-Hub: „While the VS2.2 update for Space Engineers 2 is being tested and prepared for the release, let me reveal a few features we finished in previous weeks.The Art Team finalized all the ammo models needed for VS2.2’s combat introduction to the game. From your comments, I can tell the hype is real for our introduction of the first mechanical blocks. We will be introducing the first Mechanical Blocks to Space Engineers 2 in VS2.2 – Rotors and Pistons as a start. T…
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Zitat von Space Engineers 2 News-Hub: „It’s time to give you a clear overview of what you can expect in upcoming VS2.2. This update is a big step forward for Space Engineers 2 - not just in terms of content, but in terms of systems coming online. We’re expanding the Almagest system, introducing new gameplay foundations, and deepening several core mechanics that VS2 laid the groundwork for.New in Almagest System / Almagest System ExplorationVS2.2 expands the Almagest System with new locations to …
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Zitat von Space Engineers News-Hub: „We’re making great progress on the 1.209 update, adding lots of new content and features to the economy system, while simultaneously improving and expanding older elements. Over the past few weeks, contracts have been a major focus.Many of the existing contract types are being refined to address pain points and improve their overall experience, while several brand-new contracts are being added into the mix. Our goal is to deliver an updated experience that fe…
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Zitat von Space Engineers 2 News-Hub: „With VS2.2, we’re introducing the Planetary Events system, starting with weather as its first concrete event type. It’s a systemic layer meant to give planets more life and variation over time. For now, weather is meant to shape how planets feel and behave, rather than acting as a constant obstacle.All events are biome-driven and planet-specific. Planetary Event types coming in VS2.2 are: Weather: Sandstorms Weather: Rain Meteor ShowersThe first weather eve…
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Zitat von Space Engineers 2 News-Hub: „It’s honestly very cool that our VRAGE3 engine is at a point where you can create real, live optical illusions directly inside the game. No tricks, no fake overlays – the illusion exists in the world and holds up as you move around it.That kind of thing still makes me smile.Our next update for SE2, VS2.2, has entered the feature freeze phase, which means we have finished all features, are not adding more, and are just polishing and fixing what is in game. T…
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Zitat von Space Engineers News-Hub: „Hello, Engineers!The Forged Among the Stars screenshot competition has officially come to an end, and we were genuinely blown away by the creativity, scale, and atmosphere you captured across Space Engineers 1 and Space Engineers 2.Please join us this Friday for Space Engineers 1 & 2 Screenshot Competition Results Livestream! Friday, February 20th, 6 PM UTC️ Twitch: https://twitch.tv/keencommunitynetwork️ YouTube: https://www.youtube.com/@SpaceEngineers️ Feed…
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Zitat von Space Engineers 2 News-Hub: „Some of the results from our cloud experiments are honestly breathtaking. We’re testing multiple cloud layers, different textures, and atmospheric effects, and the combination is starting to create skies that feel deep, heavy, and alive.It’s fascinating to see how much presence a planet gains once the atmosphere stops feeling flat and starts behaving like a real volume.The first pieces of our new weather systems are starting to take shape. We’re testing rai…
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Zitat von Space Engineers 2 News-Hub: „Hello, Engineers!The Helionis Sector is now open for exploration in Space Engineers 2.This sector is an early but important step - a space designed to test navigation, contracts, pacing, and how the universe feels when you move through it. Two new contracts are now available, and more will follow as we expand the underlying systems.Right now, Helionis is intentionally focused. No NPCs or combat yet - this phase is about space travel, structure, and laying s…
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Zitat von Space Engineers News-Hub: „ Image Credit: Cauldron by MintyOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of January! HIC_Prime by HICHIC Prime is a habitable green exoplanet designed for colonial scenari…
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Zitat von Space Engineers 2 News-Hub: „This week’s playtest was quick, we looked at improvements on the turrets – now they have proper collision and placement shapes, and the projectile trails work correctly. Rocket launcher was implemented to our internal build – the aiming and reload animations are work in progress. But it’s fun to blast everything around – I always enjoy destroying stuff.Interior turret concept art (if you really like gaming concept art, check out our Pioneer Edition): https:…
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Zitat von Space Engineers 2 News-Hub: „This week on the regular playtest, we reviewed a bunch of smaller but important things.We did some animation changes on weapons and tools. Right now the motion is a bit too pronounced when you look around – it feels like the weapon or tool is lagging behind the crosshair. So that’s something we’ll be addressing and tuning down.Asteroid rings are already in our internal build of the game. From a distance, you see them as a kind of foggy ring. As you get clos…
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Zitat von Space Engineers News-Hub: „Our next update, 1.209, focuses on modernizing the Economy System. Our goal is to deliver a refreshed experience where Trade Stations are useful, practical, and worth visiting throughout your journey. That’s why we’re introducing the Services Terminal.The Services Terminal offers a variety of new services to spend your hard-earned Space Credits on. Need repairs after taking on the Factorum? Or maybe the Factorum won that round and you’d like to sell your grid…
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Zitat von Space Engineers 2 News-Hub: „Did you know planet Verdure has a moon? Its name is Palatine. The strange similarities between our Earth in the Solar System and Verdure in the Almagest system continue even here. Palatine looks surprisingly close to our own Moon, with its barren surface, crater patterns, and quiet, airless horizon.Maybe that is just a coincidence. The universe is full of circular rocky bodies without an atmosphere, shaped by billions of years of impacts and erosion. But st…
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Zitat von Space Engineers 2 News-Hub: „Today in our SE2 playtest, we focused on VS 2.2 progress: planets (new Byblos biomes), the first drivable wheels prototype, and a few early encounter scenarios. Later, we did a longer sound review session for VS 2.2 with our sound designers.VS3 – Planet Byblos Biomes & RocksWe now have Byblos in multiple looks: snow, volcanic, desert, and a mossy/green biome. We also tested a new set of rock types and sizes – from small (~0.5 m) up to large formations (5 m,…
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Zitat von Space Engineers 2 News-Hub: „The fighter cockpit has an interesting history. It originally started as a mod on the SE1 Workshop, and it became so popular that we eventually added our own version to the base game, with the full blessing of the mod author. I always enjoy moments like this, where something born in the community becomes part of Space Engineers for everyone.Here are the first concepts of the fighter cockpit for SE2. You can see the whole journey, from the initial black and …
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Zitat von Space Engineers 2 News-Hub: „Hello Engineers!We are excited to announce a brand-new community event: “Forged Among the Stars”, a cinematic screenshot competition for both Space Engineers 1 & 2.Have an eye for scale, atmosphere, and engineering beauty? This competition gives you the chance to capture the frontier of Space Engineers 1 & 2 and have your screenshot featured as an official loading screen, as well as showcased across Keen Software House’s social media platforms. On top of th…
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Zitat von Space Engineers News-Hub: „Hello Engineers!We are excited to announce a brand-new community event: “Forged Among the Stars”, a cinematic screenshot competition for both Space Engineers 1 & 2.Have an eye for scale, atmosphere, and engineering beauty? This competition gives you the chance to capture the frontier of Space Engineers 1 & 2 and have your screenshot featured as an official loading screen, as well as showcased across Keen Software House’s social media platforms. On top of this…