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  • Neu

    Space Engineers 2 News-Hub schrieb:


    Jetpack Enemy Archetype
    For all of you waiting for tougher opponents – in the next Space Engineers 2 update, the Renegades and Boatmen will get their hands on jetpack technology.

    Of course, they did not leave the jetpacks exactly as they found them. The Renegades and Boatmen reverse-engineered and modified them, removing a few “unnecessary” safety features along the way.

    Jetpack enemies will be much tougher than their ground-based counterparts, but the jetpack itself will also be their weak point. Put a few rounds into it and they may start regretting all those wires, tubes, and safety systems they left on the workbench.


    More Ores Reworked
    We are also continuing the ore visual rework. Chromium, Lead, and Magnesium are next, making them easier to recognize while exploring and mining.

    Chromium



    Lead



    …
  • Neu

    Space Engineers News-Hub schrieb:


    Hello, Engineers!

    Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?

    We sat down with Space Engineers Lead Designer Ryan Keel to pick his brain - this time about Combat NPCs.


    Let’s talk about NPCs in Warfare 3. Will they be joining in on the fun?
    Our Economy 2 update laid the foundation for interactable NPCs in Space Engineers, and we've been hard at work expanding and improving them ever since. In Warfare 3, we're taking another big step toward making the world feel more alive!

    NPCs are now being introduced across all existing encounters, bringing new activity and personality to the places you discover. From passing Cargo Ships to dangerous Factorum encounters, you'll find new signs of life throughout the universe. Hostile
    …
  • Neu

    Space Engineers 2 News-Hub schrieb:


    Hello, Engineers!

    On October 23, 2013, Space Engineers launched into Steam Early Access. Thirteen years later, we are still building, still experimenting, and still discovering what happens when we put engineering tools into your hands.

    This anniversary belongs to everyone who has been part of that journey. The veteran who remembers their first flight with the Red Ship. The builder sharing their first blueprint. The modder solved a problem nobody had thought to tackle. The friend who says, “You have to try this game,” and then spends the evening helping a new Engineer get off the ground. To all Keen Software House team members, fellow former and current colleagues.

    Thank you for thirteen years of creativity, support, patience, and wonderfully ambitious ideas. We could not have done this without you.

    It Started with a Sandbox
    Before it was called Space Engineers, the project’s working title was simply
    …

Ungelesene Themen

Thema Antworten Letzte Antwort

Space Engineers 2 Dev Diary: October 29, 2026

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Space Engineers: Warfare 3 Revealed - Combat NPCs!

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Space Engineers: 13 Years of the Need to Create

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Space Engineers: 13 Years of the Need to Create

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Letzte Aktivitäten

  • Stephan(steff) -

    Hat das Thema Space Engineers 2 Dev Diary: October 29, 2026 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Jetpack Enemy ArchetypeFor all of you waiting for tougher opponents – in the next Space Engineers 2 update, the Renegades and Boatmen will get their hands on jetpack technology.Of course, they did not leave the…
  • Stephan(steff) -

    Hat das Thema Space Engineers: Warfare 3 Revealed - Combat NPCs! gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his…
  • Stephan(steff) -

    Hat das Thema Space Engineers: 13 Years of the Need to Create gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Hello, Engineers!On October 23, 2013, Space Engineers launched into Steam Early Access. Thirteen years later, we are still building, still experimenting, and still discovering what happens when we put engineering…
  • Stephan(steff) -

    Hat das Thema Space Engineers: 13 Years of the Need to Create gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!On October 23, 2013, Space Engineers launched into Steam Early Access. Thirteen years later, we are still building, still experimenting, and still discovering what happens when we put engineering…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2: Hotfix 4.0.0.3159 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Hotfix 4.0.0.3159 has been released!➡️ Changelog: https://kswh.link/se2-hostile-encounters️ Support Portal: https://support.keenswh.com/spaceengineers2/pc️ Discord: https://discord.gg/keenswhStability…
  • Stephan(steff) -

    Hat das Thema Space Engineers: Warfare 3 Revealed - Hydroman, G-Drive & More! gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2: Hotfix 4.0.0.3155 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Hotfix 4.0.0.3155 has been released!➡️ Changelog: https://kswh.link/se2-hostile-encounters️ Support Portal: https://support.keenswh.com/spaceengineers2/pc️ Discord: https://discord.gg/keenswhStability…
  • Stephan(steff) -

    Hat das Thema Celebrating 13 Years of Space Engineers gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Please join us Friday, October 23, for the Space Engineers 13 Year Anniversary Celebrations!You do not want to miss it – we have prepared a surprise gift for you. Friday, October 23, 5 PM UTC️…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2: “Hostile Encounters” Update Live Now! gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Hello, Engineers!Hostile Encounters is here, bringing Combat NPCs to Space Engineers 2 for the first time. Face the Renegades, watch out for the heavier Boatmen, and take on enemies that can patrol, take cover,…
  • Stephan(steff) -

    Hat das Thema Designing NPCs for Space Engineers 2 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Get an inside look at how we're bringing non-player characters to life in Space Engineers 2! In this developer interview, we dive deep into the newly implemented NPC behavior system - from guard routines and…
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