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Space Engineers 2 News-Hub schrieb:
Get an inside look at how we're bringing non-player characters to life in Space Engineers 2!
In this developer interview, we dive deep into the newly implemented NPC behavior system - from guard routines and patrolling bases to realistic perception capabilities. Powered by a brand-new, node-based behavior tree VRAGE3 Editor , these humanoid AI combatants can hear gunshots, spot movement, communicate threats to nearby allies, and even attempt to self-preserve by fleeing when heavily injured!Hostile EncountersPlease join us Monday, October 19, for the release of Space Engineers 2: “Hostile Encounters” – The Combat NPC Update!
Hostile Encounters will bring Combat NPCs to Space Engineers 2 for the first time. You will face the Renegades, watch out for the heavier Boatmen, and take on enemies that can


