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  • Neu

    Space Engineers News-Hub schrieb:


    Hello, Engineers!

    Please join us Friday, October 23, for the Space Engineers 13 Year Anniversary Celebrations!

    You do not want to miss it – we have prepared a surprise gift for you.

    Friday, October 23, 5 PM UTC
    ️ Twitch: https://twitch.tv/keencommunitynetwork
    ️ YouTube: https://youtube.com/user/SpaceEngineersGame




    Hostile Encounters is here, bringing Combat NPCs to Space Engineers 2 for the first time. Face the Renegades, watch out for the heavier Boatmen, and take on enemies that can patrol, take cover, react to damage, communicate threats, and fight both you and your creations.


    The update expands the Almagest System with improved Locations and Contracts, overhauled ores, new Verdure flora, updated lighting, new combat effects, and a fresh set of building blocks including Cables, Pipes, Armor Slabs,
    …
  • Neu

    Space Engineers 2 News-Hub schrieb:


    Hello, Engineers!

    Hostile Encounters is here, bringing Combat NPCs to Space Engineers 2 for the first time. Face the Renegades, watch out for the heavier Boatmen, and take on enemies that can patrol, take cover, react to damage, communicate threats, and fight both you and your creations.

    The update expands the Almagest System with improved Locations and Contracts, overhauled ores, new Verdure flora, updated lighting, new combat effects, and a fresh set of building blocks including Cables, Pipes, Armor Slabs, Interior Turrets, and decorative props.





    Hostile Encounters introduces several new systems that will serve as a foundation for future updates. These are first steps into areas we want to keep expanding over time, giving us more room for new gameplay, interactions, and challenges across Space
    …
  • Neu

    Space Engineers 2 News-Hub schrieb:


    Get an inside look at how we're bringing non-player characters to life in Space Engineers 2!

    In this developer interview, we dive deep into the newly implemented NPC behavior system - from guard routines and patrolling bases to realistic perception capabilities. Powered by a brand-new, node-based behavior tree VRAGE3 Editor , these humanoid AI combatants can hear gunshots, spot movement, communicate threats to nearby allies, and even attempt to self-preserve by fleeing when heavily injured!


    Hostile Encounters
    Please join us Monday, October 19, for the release of Space Engineers 2: “Hostile Encounters” – The Combat NPC Update!

    Hostile Encounters will bring Combat NPCs to Space Engineers 2 for the first time. You will face the Renegades, watch out for the heavier Boatmen, and take on enemies that can
    …

Ungelesene Themen

Thema Antworten Letzte Antwort

Celebrating 13 Years of Space Engineers

0

Space Engineers 2: “Hostile Encounters” Update Live Now!

0

Designing NPCs for Space Engineers 2

0

Space Engineers: Warfare 3 Revealed - Separation Charge!

0

Letzte Aktivitäten

  • Stephan(steff) -

    Hat das Thema Celebrating 13 Years of Space Engineers gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Please join us Friday, October 23, for the Space Engineers 13 Year Anniversary Celebrations!You do not want to miss it – we have prepared a surprise gift for you. Friday, October 23, 5 PM UTC️…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2: “Hostile Encounters” Update Live Now! gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Hello, Engineers!Hostile Encounters is here, bringing Combat NPCs to Space Engineers 2 for the first time. Face the Renegades, watch out for the heavier Boatmen, and take on enemies that can patrol, take cover,…
  • Stephan(steff) -

    Hat das Thema Designing NPCs for Space Engineers 2 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Get an inside look at how we're bringing non-player characters to life in Space Engineers 2! In this developer interview, we dive deep into the newly implemented NPC behavior system - from guard routines and…
  • Stephan(steff) -

    Hat das Thema Space Engineers: Warfare 3 Revealed - Separation Charge! gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his…
  • Stephan(steff) -

    Hat das Thema Space Engineers: Warfare 3 Revealed - EMP Weaponry gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2: Hostile Encounters Launching October 19! gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „Please join us Monday, October 19, for the release of Space Engineers 2: “Hostile Encounters” – The Combat NPC Update!Combat NPCs Arrive EarlyWe originally announced Combat NPCs and Co-op Multiplayer as part…
  • Stephan(steff) -

    Hat das Thema Community Spotlight September 2026 gestartet.

    Thema
    Zitat von Space Engineers News-Hub: „ Image Credit: FM0Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2 Dev Diary: October 1, 2026 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „This week, I want to give you a first look at the Interior Turret. It is a compact defensive option designed to help protect tight spaces where bigger turrets simply do not fit.We are improving NPCs shooting from…
  • Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his…
  • Stephan(steff) -

    Hat das Thema Space Engineers 2 Dev Diary: September 24, 2026 gestartet.

    Thema
    Zitat von Space Engineers 2 News-Hub: „BoatmenThe Renegades are not coming alone. Meet the Boatmen – a heavier enemy type that currently serves as leaders within Renegade encounters.They are built to stand out from regular Renegades, both visually…
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