…Space Engineers 2 News-Hub schrieb:
It’s time to give you a clear overview of what you can expect in upcoming VS2.2. This update is a big step forward for Space Engineers 2 - not just in terms of content, but in terms of systems coming online. We’re expanding the Almagest system, introducing new gameplay foundations, and deepening several core mechanics that VS2 laid the groundwork for.New in Almagest System / Almagest System ExplorationVS2.2 expands the Almagest System with new locations to discover and explore. From new moons to asteroid rings and dangerous sectors, the system is starting to feel larger, more varied, and more alive. Here’s what’s waiting for you out there.
- Moon Palatine (Verdure)
- Moon Caligo (Kemik)
- Asteroid Rings & Clusters
- The Viridian Halo (Verdure)
- The Cryon Ring (Kemik)
- 3 types of Asteroid Fields: Feroid, Ice, Radiant Drift
- Delfos Killing Field
- Nadirae Sector with 4 New Contracts
Features - New System Foundations
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Space Engineers News-Hub schrieb:

We’re making great progress on the 1.209 update, adding lots of new content and features to the economy system, while simultaneously improving and expanding older elements. Over the past few weeks, contracts have been a major focus.
Many of the existing contract types are being refined to address pain points and improve their overall experience, while several brand-new contracts are being added into the mix. Our goal is to deliver an updated experience that features modernized NPC grids, dynamic situations, and objectives that encourage the use of specialized craft to get the job done.
Recovery Contracts: You never know what you might find in the void of space. The existing NPC and encounter systems now have a chance of becoming the starting point of your next big payday. Explore, discover, profit.
…Space Engineers 2 News-Hub schrieb:
With VS2.2, we’re introducing the Planetary Events system, starting with weather as its first concrete event type. It’s a systemic layer meant to give planets more life and variation over time.
For now, weather is meant to shape how planets feel and behave, rather than acting as a constant obstacle.
All events are biome-driven and planet-specific. Planetary Event types coming in VS2.2 are:The first weather events include Sandstorms and Rain. Sandstorms appear in desert biomes and across all of Kemik, while rain occurs on Verdure, mainly in water-rich regions. These events affect visibility and reduce solar panel output while they’re active. Weather visuals will be visible from orbit and will transition in and out smoothly. When you’re inside grids or caves, the effects are reduced or hidden, but you can still see what’s happening outside through
- Weather: Sandstorms
- Weather: Rain
- Meteor Showers


