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Quelle: store.steampowered.com/news/ap…0/view/594038293962686515Space Engineers News Hub schrieb:
Image Credit: Resurgence by Cmdr Swizzle
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing.
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of November!Allows for full Handsfree (and frankly boring) automation of Farm Plots, by automatically pulling seeds from selected inventory, crafting seeds on demand and harvesting automatically.Allows for automation of planting Farm Plots, by automatically Planting any seeds that are loosely dropped on top of an inactive Farm Plot, such as by a Connector set to 'Throw Out', or this mod's new "Drop [single] Item" action. Combined with vanilla Collectors, this allows for fully automated farming.Adds functionality to the various DLC food prep blocks turning them into functional food processors. Retroactively applies to existing food prep blocks in world and BPs so you don't have to rip half your build apart.A mod which adds new ways to farm synthetic meats, as well as new food and utility items. Apex Survival Additions will eventually expand to become a large modpack, aimed at enhancing the vanilla survival experience without becoming too overpowered. All blocks have full LODs and are stock-alike in design.Here are two types of blocks, one creates radiation, the other removes it.For those who would like to take a closer look or to follow along with my tutorial series, this is the world save from the end of the 'How to Build a Farm' video.Welcome to the Sköll Sector, a dangerous trinary system that was once the site of a calamitous interstellar battle between unknown factions.
From the artificial black hole at the core of the system to the ship debris and damaged worlds still in unstable orbit, the entire region bears scars from the ancient conflict.These are planets from the game Knights of the Old Republic II.
Texture for the sky was taken from the game and made planets as much like the game as possible with SE.Battleship! Why? No clue! But yes, fully functional, automatic battleship in vanilla Space Engineers.
Paste in two boards (within 50km of each other), build your boards, and play!This WW1 themed Space Engineers Scenario expands on the Iron Harvest + RTS Scenario.
Spawn in all your favorite factions as NPC factions that play on their own!This is an open-ended building scenario that aims to bring lore-driven tasks to your Space Engineers experience.
The goal of this scenario is to layout the foundations of a colony on a newly claimed planet.This is a collection of starting conditions that allow you to experience the fun of a 'Suit only start' without having to wait around for an encounter to spawn.
Or to look at it another way, this is what the Crashed Red Ship start could be if it were given a little bit of challenge.This version of the build contains a whole escape room with multiple buildings and secrets to discover.This wasteland world has no ores (except Uranium & Magnesium), thus you will have to grind down the plentiful wrecks and ruins for scrap. You can use the survival module or refineries to turn that scrap into ingots!The rules are simple: Stay afloat, build a fully functional ship with a jump drive, leave the planets gravity field and complete a maximum range jump.A pair of hard-hitting autocannons, one fixed and one turret, for those who know "enough dakka" is heresy. With rates of fire of 15 and 60 per second, respectively, these guns will put any stubborn foe right in their place; the grave.This mod is a fork of Randa's Train Parts. It contains separated crossties and rails for building a huge and awesome railroad. But you still need the wheels from that.This pack adds a single new ammo type, Sabots, and ten different turrets. These all fill slightly different niches, but are designed to counter high-speed threats that are too tough for gatlings to defend against. These are balanced with respect to vanilla weapons.Ō-yoroi, Japanese for “Great Armor,” is a shield mod that greatly increases the survivability and protection of your grids. Mod includes multiple shield generator block size options with the addition of optional upgrade modules to tweak the shield’s capabilities to your desired needs.More Corridor Blocks with Refill, Air Vent, Conveyor, LCD, Dual LCD, Medical Station,
Sound Block, Jukebox, Sci-Fi like Button Panel, Single Button Small Grid Style, Sensor and WindowsBinoculars with IR filter, SMG-35, SMG-70-R, SMG-20-E.Anti-Tank Mine.Arcade Machine.Traverse space like never before!
SpaceHook transforms your Space Engineers experience with lightning-fast grappling hook traversal across asteroids, ships, and planetary surfaces.Bi-directional Octree A* pathfinding solver API. Use with programmable block to find optimal paths through 3D space, avoiding obstacles and terrain while respecting altitude constraints. Supports advanced collision avoidance with sphere-based path scanning and sub-OBB collision detection for real-time obstacle avoidance.This mod aims to add partial copy/paste actions similar to those available in Space Engineers 2.
Players can select a region of their ship or station and save the selected region as a blueprint.
That blueprint can be later pasted into the world as normal.A Modern Inventory Manager, for a Modern Space Engineer!Drive Signatures System: Speed Based Gravity Generators.Contact detection and threat assessment system with WeaponCore integration.A Space Engineers mod that enables hydrogen engines and thrusters to consume oxygen from oxygen tanks, vents, farms, or other connected sources — creating a more realistic and interconnected gas system.A collection of LCD display scripts for monitoring your vehicles and ships in Space Engineers. Display real-time information about performance, cargo capacity, power efficiency, and navigation directly on cockpit screens or LCD panels.Transform your grid into a fully automated hydrogen fueling station with a beautiful modern UI!This mod simulates the effect of air and fluids (if you're using Water Mod by Jakaria) on projectile and missile damage.
It creates a multiplier based on air and (if applicable) fluid resistance that will affect the final damage of your projectiles or missiles.Add a crew to your grid! This mod brings some life in your space engineers world!
It is based on AI enabled, so please load this mod before! It is also compatible with some character mods.Central Logistics Core (Item Sorter).
I have implemented an Intelligent Assembly Complex (IAC) for fully automated, Just-In-Time (JIT) management of construction resources.Take full control of what items players receive when they spawn!
This mod replaces the vanilla starting items (welder, grinder, drill) with a fully customizable item list that you configure.Safespeed mod so when below a set speed it will not cause damage when you crash into a object like Space Engineers 2 Safe SpeedThis mod simply makes Hydrogen and Oxygen bottles smaller in your inventory. So instead of taking up 120L of volume, they now take up only 40L each, allowing you to carry 3 times as many which makes the bottle indicator on your HUD kinda useful.Just as the title advertised, its a customizable mech frame.
DO you like making cool mech quickly while you find makin the inner frame tedious? Then this is the ideal frame for you. Come with a Clang-Drive and ai AMBS.SEENG is a full rewrite of SE sound system.
Introduces new immersive, fully customizable 3D sounds to a ships.
Sound addons can be set for individual ships at any moment via UISpore Drive From Discovery. Credit goes to Specter for letting me use the sound effects, thanks!
We also have a Creator Spotlight series of articles on our Community Hub!CRN Hypathia Class Super Carrier, SDC Bunker Hill Class Assault Ship, CRN Hellheim Class Cruiser, and more!!
Do you want to see more amazing Space Engineers ships, fighters, tanks, mechs, planets, rovers, bases, scripts, mods, encounters, scenarios, minigames, videos, and other creations?
We spotlight them every day!
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https://steamcommunity.com/games/244850/announcements/detail/527612739964634132 https://steamcommunity.com/games/244850/announcements/detail/527612739964633415 https://steamcommunity.com/games/244850/announcements/detail/590661232047948089




















































