Neu
Quelle: store.steampowered.com/news/ap…0/view/526486840058839840Space Engineers 2 News-Hub schrieb:
Hotfix 2.0.2.21 has been released!
- ➡️ Changelog: https://support.keenswh.com/spaceengineers2/pc/announcement/space-engineers-2-alpha-vs-2-planets-survival-foundations
- ️ Support Portal: https://support.keenswh.com/spaceengineers2/pc
- ️ Discord: https://discord.gg/keenswh
We have disabled the Survival Intro video for some hardware setups; this should remedy multiple issues when starting a Survival play for now. We are working on a permanent fix for the intro video.
StabilityPerformance
- Fixed a crash when welding block projections
- Fixed a crash when filtering ores in an ore detector
- Fixed a crash when opening the map after fast travelling
- Fixed a crash when fast travelling to Kemik
- Fixed a crash when clicking on items in the character inventory
- Fixed crashes when transferring and dropping items in or from the inventory
Fixed a crash when the same encounter was generated twice
- Fixed a crash when trying to interact with a Cockpit that was being destroyed
- Fixed various crashes related to particles
- Fixed a crash when clicking the "Continue" button in the Main Menu
- Fixed a crash when forcing asteroids to spawn while in spectator
- Fixed a crash when forcing flora to spawn while in spectator
- Fixed a crash in planet bitmaps
- Fixed a crash by increasing the required DXR tier for raytracing to prevent unsupported systems from using DXR 1.0
- Fixed various GPU crashes
- Fixed a crash in the flora raytracing shader
- Fixed a crash in autosave
Functional
- Fixed a freeze when fast travelling with a large ship
UI
- Fixed an issue where the Debug Gun appeared as a locked item in the G-screen in survival
Fixed an issue where containers were not affected by planet's gravity in the Supply Base contract
Art
- Fixed an issue where icons of a selected block in the G-screen did not update correctly
Render
- Fixed an issue where a damaged Cargo Container in a survival objective displayed a purple texture
- Fixed an issue where the Main Menu banner and Workshop tiles appeared blurry after launch
Please keep in mind that VS2 is still an Early Access and Alpha version of Space Engineers 2. We are planning daily hotfixes after the initial release.Thank you for helping us make the game better!
- Starting with this release, we will always keep previous versions of the game available after major updates. This means you can return to an earlier version at any time and, for example, save your blueprints or creations. You will find these builds in the Steam Beta tab.
- We also want to be upfront about one important thing. We already know that water will be such a monumental change for the game that you will need to start a new save when VS3 arrives. We try to minimize situations like this, but during the alpha stage of development they are sometimes unavoidable.
- Planet modding is not fully supported at this stage of development - we will bring you modding support for planets at later stages!
- Customizable Controls are coming in VS2.2!
- In rare cases, Procedural Voxel Generation may cause a Contract grid to spawn inside a voxel area. If this happens, you will need to start a new map. This is a top priority issue for our next hotfix.
- Tutorial Contracts can be broken by not following the task sequence; this will be reworked and mitigated in the future updates.
Image Credits: Pandion by Shirokazeryu
Please join us for Space Engineers 2 Music Competition Livestream!
- Friday, December 12, 6 PM UTC
- ️ Twitch: https://twitch.tv/keencommunitynetwork
- ️ YouTube: https://www.youtube.com/@SpaceEngineers
️ Feedback & Support - https://support.keenswh.com/
️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
️ Discord: https://discord.gg/keenswh
Newsletter: https://www.keenswh.com/newsletter
➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/
https://steamcommunity.com/games/1133870/announcements/detail/626690914537963593 https://steamcommunity.com/games/1133870/announcements/detail/582781208710088786 https://steamcommunity.com/games/1133870/announcements/detail/582781208710088583


Fixed a crash when the same encounter was generated twice




