Suchergebnisse
Suchergebnisse 1-20 von insgesamt 579.
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Zitat von Space Engineers News-Hub: „ Image Credit: FM0Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of September! Stellar System Composer by YavamienOne coherent, deterministic system. Before anything is spawned,…
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Zitat von Space Engineers 2 News-Hub: „This week, I want to give you a first look at the Interior Turret. It is a compact defensive option designed to help protect tight spaces where bigger turrets simply do not fit.We are improving NPCs shooting from cover, with better animations and positioning so they stay more protected while still maintaining a clear line of sight to their target. We are also improving ragdoll behavior – with NPCs coming to Space Engineers 2, you will also be seeing that be…
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Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his brain - this week, we’re talking new automation events and a conveyor surprise!Are there any new automation events related to combat?Yes! We've added a new Event Controller event that can detect missile lock-on and allow you to set up automated respons…
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Zitat von Space Engineers 2 News-Hub: „BoatmenThe Renegades are not coming alone. Meet the Boatmen – a heavier enemy type that currently serves as leaders within Renegade encounters.They are built to stand out from regular Renegades, both visually and in the role they play during combat, giving you a much more dangerous target to deal with when a group attacks.[carousel][/carousel]We are still developing and tuning how these encounters come together, but the idea is simple: not every enemy shoul…
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Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?You already know about guided missiles & torpedoes, and flare counter-meassures. We sat down with Space Engineers Lead Designer Ryan Keel to pick his brain - this week, we’re talking Jump Detection!How will Jump Detection work?Jump Detection is an optional world setting that can reveal where large, heavy grids emerge af…
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Zitat von Space Engineers 2 News-Hub: „Character AnimationsI’ve been quite involved in the character animation work lately – I have always liked this area because small changes in movement can completely change how a character feels.We are improving locomotion, transitions between actions, and the consistency between first-person and third-person animations. We are also adding more variation so characters do not feel too synchronized or mechanical. NPCs can combine different animations across pa…
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Zitat von Space Engineers News-Hub: „Hello, Engineers!Since our Warfare 3 reveal, we’ve received a lot of questions, many along the same lines: How will all of this actually work?We sat down with Space Engineers Lead Designer Ryan Keel to pick his brain - this week, we’re talking Missiles vs. Torpedoes, Ammo Switching, and Targeting Subsystems.What is the difference between Missiles and Torpedoes?[Missiles are a more expensive variant of the traditional dumb-fire rockets. These projectiles have …
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Zitat von Space Engineers 2 News-Hub: „Lighting ChangesWe are continuing to tune the lighting in Space Engineers 2. One important change is that we can now use separate lighting settings for planetary environments and for space. This means we can push the look of planets further without changing how the game looks once you leave the atmosphere.For planets, we are experimenting with stronger saturation and contrast to make vegetation, terrain, rocks, and distant landscape features easier to read.…
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Zitat von Space Engineers News-Hub: „Hello, Engineers!Warfare 3 is one of the most significant combat updates we have ever made for Space Engineers.Guided missiles and heavy torpedoes. Countermeasure flares. EMP weaponry capable of knocking entire grids offline. Jump Detection that can turn an escape into a pursuit. Warfare 3 is not just adding more firepower - it is changing how battles are fought, defended, and engineered!All of this and more is coming in the free game update, and you can wish…
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Community Spotlight August 2026
BeitragZitat von Space Engineers News-Hub: „ Image Credit: Deep Thought by TridonianOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of August! Wrenchie by InflexMeet Wrenchie - a platform that helps non-programmers create …
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Zitat von Space Engineers 2 News-Hub: „Competition Results LivestreamPlease join us Friday, September 4th, for the “Masters of Motion” – Mechanical Engineering Video Competition Livestream!Celebrate the creativity of the Space Engineers 1 & 2 communities with us and watch the best mechanical engineering videos from both games! Friday, September 4th, 5 PM UTCLivestream:️ Twitch: https://twitch.tv/keencommunitynetwork️ YouTube: https://youtube.com/user/SpaceEngineersGameWe are tuning NPC behavior …
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Zitat von Space Engineers News-Hub: „Please join us Friday, September 4th, for the “Masters of Motion” – Mechanical Engineering Video Competition Livestream!Celebrate the creativity of the Space Engineers 1 & 2 communities with us and watch the best mechanical engineering videos from both games! Friday, September 4th, 5 PM UTCLivestream:️ Twitch: https://twitch.tv/keencommunitynetwork️ YouTube: https://youtube.com/user/SpaceEngineersGame️ Feedback & Support: https://support.keenswh.com/️ Discord…
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Zitat von Space Engineers 2 News-Hub: „Update 28/08/2026: Hotfix 2.4.0.95 has been released - Added Unstable AMD GPU driver detection.Thank you for helping us make the game better!➡️ Changelog: https://kswh.link/se2_ssf️ Support Portal: https://support.keenswh.com/spaceengineers2/pc️ Discord: https://discord.gg/keenswhFor Engineers using the latest AMD drivers:We are currently investigating an issue affecting Space Engineers 2 with the latest AMD driver version. At this point, we do not yet know…
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Zitat von Space Engineers 2 News-Hub: „Hotfix 2.4.0.93 has been released!➡️ Changelog: https://kswh.link/se2_ssf️ Support Portal: https://support.keenswh.com/spaceengineers2/pc️ Discord: https://discord.gg/keenswhStability Fixed a crash on AMD Radeon RX 9000 series cards with driver 26.8.1 Fixed a crash while streaming textures Fixed a crash on graphics device failure under low memory Fixed a crash caused by vegetation data when loading into a world Fixed a crash when deleting a save from the Lo…
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Zitat von Space Engineers 2 News-Hub: „Meet the Renegades – hostile NPCs and space pirates who are starting to appear across the Almagest System and make it a much more dangerous place. They are being built to fight back when you cross their path.In our latest combat test, you can see a player taking on the first few brave Renegades directly. This is an early look at how NPC combat is coming together as we continue developing their behavior, reactions, and combat encounters.NPC speed is the main…
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Zitat von Space Engineers News-Hub: „Greetings, Engineers! This month, we’re taking a look at some of the work happening behind the scenes to make the world of Space Engineers feel more alive.NPCs are an important part of that goal, and our team has been hard at work improving their ability to navigate complex environments while maintaining stability. In this month’s preview video, you’ll see NPCs pathfinding across grids that are actively moving and rotating in space, showcasing their ability t…
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Zitat von Space Engineers 2 News-Hub: „Hello, Engineers! Meet the Renegades - hostile NPCs and space pirates who are starting to appear across the Almagest System and make it a much more dangerous place. They are being built to fight back when you cross their path.In our latest combat test, you can see a player taking on the first few brave Renegades directly. This is an early look at how NPC combat is coming together as we continue developing their behavior, reactions, and combat encounters.And…
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Zitat von Space Engineers 2 News-Hub: „Hotfix 2.4.0.86 has been released!➡️ Changelog: https://kswh.link/se2_ssf️ Support Portal: https://support.keenswh.com/spaceengineers2/pc️ Discord: https://discord.gg/keenswhStability Fixed a crash during autosave Fixed a crash when deleting a save Fixed a crash when taking control of a turret Fixed a crash when deleting blocks Fixed a crash on startup on unsupported graphics adapters Fixed a crash when opening the Load World menu right after an autosaveRen…
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Zitat von Space Engineers 2 News-Hub: „Smoother, Stable & FasterSmoother, Stable & Faster is out, and I’m proud of what the team achieved with this update. We focused heavily on performance, stability, and all the smaller things that make Space Engineers 2 feel better to play.I also noticed something encouraging after the update – over the last few days, Steam reviews have been stronger than before – 80% of Steam Reviews are positive now! It is still early, but it looks like you – the players – …
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Zitat von Space Engineers 2 News-Hub: „Hello, Engineers!The latest Space Engineers 2 update is here, focused on making your experience smoother, clearer, and more reliable. We’ve introduced a new Save Game Screen with better autosave handling, a refined Flight HUD, stronger performance and stability, and a range of quality of life changes across the game.We’ve also made your first steps into the Almagest System clearer, with updated early contracts, tutorial changes, and more guidance as you beg…