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  • Neu

    Space Engineers News Hub schrieb:


    Hello, Engineers!

    The upcoming 1.207 update for Space Engineers brings many new gameplay elements to survival mode. One of our core goals is to change how players view their character. We want players to feel invested in their character’s well-being and continued survival.

    Alongside other new systems which support this goal, we’re introducing environmental hazards that directly threaten that renewed sense of care - putting your engineer in serious danger.

    One of the first hazards you’re likely to encounter on your journey comes in the form of overhauled weather events. These have been adjusted both visually and functionally. Sandstorms are no longer a temporary visual backdrop – they’re a dynamic and dangerous situation that must be planned for, endured, and overcome. Grids may become safe havens as these storms batter and choke the region.

    Surviving the storm is just the beginning, more dangers lurk just
  • Neu

    Space Engineers 2 News-Hub schrieb:


    Hello, Engineers!

    This month, we’re giving you a first look at Batteries & Power Modules.

    Space Engineers 2 Batteries will use swappable power cells/modules! When built, they come with pre-installed cells charged to around 30%.

    But here’s the cool part – you can swap in fully charged cells from another grid or your own custom charging station. This new system makes it much easier to quickly power up and get moving again on battery-powered builds.


    Want to get our teasers early and enjoy exclusive content? Subscribe to our newsletter at https://www.keenswh.com/newsletter and be the first to get the latest updates, sneak peeks, and more!






    ️ Feedback & Support - https://support.keenswh.com/
    ️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
    ️ Discord: https://discord.gg/keenswh
    Newsletter:
  • Space Engineers 2 News-Hub schrieb:


    Hello, Engineers!

    This week’s release adds a new decorative block: the Seat. It will provide a place for engineers to sit without accessing grid controls – ideal for passenger compartments, communal spaces, or immersive ship interiors.

    As always, all blocks and improvements are available now!





    First of all – thank you for all the feedback over the past weeks, and especially last week! The blog post about merging Story and Sandbox has sparked a lot of attention and thoughtful comments: Marek's Dev Diary - July 17, 2025

    I appreciate how many of you took the time to think through the implications and share your reactions. Let me clarify a few important things, especially since the blog focused only on single-player, and may have left some questions open.


    Story is Optional, Sandbox is Still King
    The idea

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Update 207 Sneak Peek: Environmental Hazards

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