Space Engineers 2: VS2 Community Feedback Update

    Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen

    • Space Engineers 2: VS2 Community Feedback Update

      Neu

      Space Engineers 2 News-Hub schrieb:


      Hello, Engineers!

      Since the release of VS2, we've been listening closely to your feedback. This update brings several improvements and new features based directly on what you’ve asked for.

      The Creative Scenario has been updated to include the full Almagest System, we’ve introduced a new Vallation Station Start (a sandbox scenario without tutorial or story), and added a switch between Creative and Survival modes in World Settings.

      We’ve also enabled access to the Debug Menu for advanced users. Please treat this as a power tool: it’s developer-level access that can bypass limits and can easily break or permanently modify your world. For this reason, sessions and worlds touched by the debug menu are automatically tagged as compromised by Debug Menu and excluded from our crash reports.

      Your feedback is invaluable. Please keep it coming by submitting bug reports and suggestions through our Support Portal.
      This is the best way to help us shape the future of Space Engineers 2.



      • Added Debug Menu - Warning: the game can become unstable; use at your own risk
        • To activate the Debug Menu for the first time, press Ctrl+F12
        • After the first activation, the Debug Menu opens with just F12 (Ctrl is no longer needed)
      • Updated the Creative Scenario to include the full Almagest System
      • Added new scenario: Vallation Station Start - a sandbox scenario without tutorial or story
      • Added a switch between Creative and Survival modes in World Settings


      Stability
      • Fixed a crash that could occur when the game tried to sync work between the CPU and GPU, causing the game to close unexpectedly.
      • Fixed an issue where the game could crash when moving on a planet surface.
      • Fixed an issue where the game could crash when playing longer music or sound effects.
      • Fixed a crash that could occur when the game was closed while it was switching to the main menu.
      • Fixed a crash that could occur when starting a new Survival game on some AMD RX 5700 XT graphics cards.
      • Fixed an issue where the game could crash during the intro cutscene in Survival scenario on AMD graphics cards.
      • Fixed a crash that could occur when connectors were trying to connect to each other and one of them was removed or destroyed.
      • Fixed a crash that could occur during autosave when the game was checking which entities should be saved in the world session.
      UI
      • Fixed spelling mistakes in the “Engineering – Asteroid Expedition” contract text.
      • Fixed an issue where the tutorial tooltips could appear blurry for a moment when they first pops up.



      Please keep in mind that VS2 is still an Early Access and Alpha version of Space Engineers 2. We are planning daily hotfixes after the initial release.
      • Starting with this release, we will always keep previous versions of the game available after major updates. This means you can return to an earlier version at any time and, for example, save your blueprints or creations. You will find these builds in the Steam Beta tab.
      • We also want to be upfront about one important thing. We already know that water will be such a monumental change for the game that you will need to start a new save when VS3 arrives. We try to minimize situations like this, but during the alpha stage of development they are sometimes unavoidable.
      • Planet modding is not fully supported at this stage of development - we will bring you modding support for planets at later stages!
      • Customizable Controls are coming in VS2.2!
      • In rare cases, Procedural Voxel Generation may cause a Contract grid to spawn inside a voxel area. If this happens, you will need to start a new map. This is a top priority issue for our next hotfix.
      • We have disabled the Survival Intro video for some hardware setups; this should remedy multiple issues when starting a Survival play for now. We are working on a permanent fix for the intro video.
      • Tutorial Contracts can be broken by not following the task sequence; this will be reworked and mitigated in the future updates.
      Thank you for helping us make the game better!




      Please join us for Space Engineers 2 Music Competition Livestream!




      ️ Feedback & Support - https://support.keenswh.com/
      ️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
      ️ Discord: https://discord.gg/keenswh
      Newsletter: https://www.keenswh.com/newsletter
      ➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/




      https://steamcommunity.com/games/1133870/announcements/detail/526487474953782536 https://steamcommunity.com/games/1133870/announcements/detail/526487474953781991 https://steamcommunity.com/games/1133870/announcements/detail/526487474953781654
      Quelle: store.steampowered.com/news/ap…0/view/526487474953782813