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Quelle: store.steampowered.com/news/ap…0/view/512967793587519912Space Engineers 2 News-Hub schrieb:
Welder character animations and welding particles are being refined right now to be ready for VS2. It’s a small detail on its own, but when you see the sparks, the motion, and the way the character interacts with the block under construction, it adds so much to the feeling of actually building. These incremental steps keep pushing the game closer to the survival experience we want you to have.
We are also working on ragdoll physics. Right now it’s still a work in progress, but already it makes characters feel more dynamic and reactive. Seeing a body tumble, react to collisions, or get pushed around by the environment brings a new layer of believability.
Another water development milestone: here you can see our testing “Yellow Submarine.”
Water is all around it – and there is no water inside! At first glance it might seem obvious, even a small thing, but in reality this is a huge milestone for the system.
We heard you want more of those amazing Verdure screenshots – here you go:Space Engineers 1 Free WeekendAlso Space Engineers 1 Free Steam weekend starts today!
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https://steamcommunity.com/games/1133870/announcements/detail/563632115450643052 https://steamcommunity.com/games/1133870/announcements/detail/512965890628650228 https://steamcommunity.com/games/1133870/announcements/detail/512965256196131053