Quelle: store.steampowered.com/news/ap…0/view/499444389996659941Space Engineers 2 News-Hub schrieb:
Hotfix 1.2.200.4728 has been released!
- ➡️ Changelog: https://support.keenswh.com/spaceengineers2/pc/announcement/space-engineers-2-alpha-vs-1-2
- ️ Support Portal: https://support.keenswh.com/spaceengineers2/pc
- ️ Discord: https://discord.gg/keenswh
StabilityPerformance
- Fixed a crash when deleting a blueprint after replacing it
- Fixed a crash in the Select World screen
- Fixed a crash related to light particles
- Fixed crashes in analytics
- Fixed a crash related to the cockpit HUD
Functional
- Fixed a freeze during large-scale destructions
UI
- Fixed an issue where small ships were taking excessive damage when colliding with obstacles
- Fixed an issue where transitioning from confirming a blueprint selection to the Blueprint Details screen took 2 seconds
Audio
- Fixed an issue where default audio volumes were not set to 100
Animation
- Fixed an issue where fast item removal from the toolbar produced quieter sound
Render
- Fixed an issue where the character played a walking animation on a moving grid
- Fixed an issue where the game did not notify the user about the cause of a crash when using outdated NVIDIA graphics drivers
Image Credits:
- We are solving Target-based grid control edge cases
- Color picker will be included in undo-redo for paint gun in a future update
- Character is not holding a Gun correctly while using the jetpack
- After entering a cockpit for the first time after starting the game, the character may peek through the cockpit - this will be fixed in an upcoming update.
- Keyboard and mouse controls are not customizable yet, but they will be!
- Toolbar block groups and sizes (block selection via R key) are a temporary mechanism and will be redesigned in a near update.
- We’re aware of incompatibility at launch of Space Engineers 2 on Intel Arc A-Series and Core Ultra Series 1 built-in Arc GPUs. We are working with Intel to enable the game experience and will provide relevant updates as development progresses.
- Performance
- Performance optimization is ongoing. For Alpha release, we’re targeting 16x Red Ship grids at 60 FPS on recommended hardware.
- Autosave may cause brief lags during gameplay.
- Performance optimizations of ship collisions and destruction are ongoing, so it won’t be lag-free at this moment. We will be continuously improving it in the following updates.
- PCU values per block may appear higher compared to Space Engineers 1, reflecting SE2's increased detail and more precise performance measurements. While the current total PCU limit is set at 400,000 in VS1, we plan to raise this threshold in future updates as we implement scheduled optimization improvements.
- Space Engineers 2 Workshop
- In-game Blueprint interface - Additional features and improvements will be introduced based on player feedback.
- Displaying Steam Workshop Collections in-game is planned.
- Blueprint screen refresh can be slow in some cases - it should be fixed in the next update.
- Your owned Private items are not currently visible in the in-game Workshop browser.
- We are addressing edge cases where re-publishing, renaming, tag display in the Steam interface, and sorting may not work as intended.
- Offline mode improvements - we are working on better handling when Steam is offline.
- The current GUI (Graphical User Interface) and HUD (Heads-Up Display) are works in progress. Our team is prioritizing core functionality first. Once we've confirmed all features are working as intended, we'll enhance the visual design and overall aesthetics.
- Some blocks are decorative-only for now (for example, the Assembler is present but cannot produce components)
- The inventory system will be implemented in a future update
- Fracture models will receive additional visual updates in future versions.
- The paint tool’s limited palette is temporary; future updates will include RGB/HSV color settings and custom palettes.
- Work on enhanced sound effects is ongoing, including jetpack audio
- The Alpha releases in English language, more localizations will follow
- Tutorials will be added closer to the end of development.
Thank you for helping us make the game better!
️ Feedback & Support - https://support.keenswh.com/
️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
️ Discord: https://discord.gg/keenswh
Newsletter: https://www.keenswh.com/newsletter
➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/
https://steamcommunity.com/games/1133870/announcements/detail/512953841353754357
https://steamcommunity.com/games/1133870/announcements/detail/499444389996659416
https://steamcommunity.com/games/1133870/announcements/detail/512954475614307366
Space Engineers 2 Alpha - Hotfix 1.2.200.4728
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