Quelle: store.steampowered.com/news/ap…0/view/512953841353753611Space Engineers 2 News-Hub schrieb:
VS 1.2 is almost done. Work is frozen now, so we are just doing the last rounds of testing.
We’ve started work on improving the jumping animation. The current problem is that we only have one animation, irrelevant of whether the jump starts from the left leg or the right leg. The result is that it feels unnatural and quite bad, to be honest. Our solution will be to detect which leg the character will land on (left or right) and then play the corresponding animation. We will have to do this for walk, run, and sprint animations.
I am amazed by everything our players are creatively building in SE2. Some recent examples:
Emotes will come to the game soon, in VS 1.6. But the main motivation isn’t just so you can play the emotes. The real reason is that we want to be able to play arbitrary animations in-game. This will allow us to use them in trailer production, have characters do specific things, and move us towards more story-oriented trailers. This system should also include “two-character animations,” allowing, for example, two characters to interact during a trailer.
Voxel debris will be coming soon.
Consumables are coming to Survival in VS2.
Flora rendered in the distance.
Wind in grass – I really have to share this, it just feels so amazing!
Target Base Gyro is coming to VS 1.2! (Sorry to mention it so many times, but I think this will improve ship piloting very much.)
Off-center camera (another feature very close to my heart!) coming to VS 1.2 soon!
We are prototyping a new kind of detailed decorative block that will help you design interiors and exteriors to feel more like real places, not just structures made from 25cm armor blocks. Don’t get me wrong, 25cm armor blocks are great, but they can sometimes feel too blocky and low-poly. Real environments have a finer level of detail.
Some new foliage:
And here is subsurface scattering on the flora (a special shader that makes it look more real):
Full blog post: https://blog.marekrosa.org/
️ Feedback & Support - https://support.keenswh.com/
️ Roadmap: https://2.spaceengineersgame.com/roadmap-2/#current
️ Discord: https://discord.gg/keenswh
Newsletter: https://www.keenswh.com/newsletter
➡️ Connect and find us on your platform of choice: https://www.keenswh.com/connect/
https://steamcommunity.com/games/1133870/announcements/detail/512953388622676244
https://steamcommunity.com/games/1133870/announcements/detail/586136154494994350
https://steamcommunity.com/games/1133870/announcements/detail/586136154494993127
Dev Diary - March 27, 2025
Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen
-
Teilen
-
Benutzer online 1
1 Besucher