Space Engineers startet nicht.

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    • Space Engineers startet nicht.

      Hallo Leute und zwar hatte ich vor Space Engineers zu spielen da es offentsichtlich sich in meiner Steam-Bibliothek befindet (Weiß ehrlich gesagt nicht wie das dahin gekommen ist :D )

      So das Problem ist nun jedesmal wenn ich es starten möchte kommt dieser Art "Ladescreen" und dann steht aufeinmal dort "SpaceEngineers.exe funktioniert nicht mehr" .

      Und ich weiß leider nicht mehr was ich tuen könnte.

      Log :

      Spoiler anzeigen
      03-04 12:36:06.302 - Thread: 1 -> Log Started
      2017-03-04 12:36:06.345 - Thread: 1 -> Timezone (local - UTC): 1h
      2017-03-04 12:36:06.345 - Thread: 1 -> App Version: 01_999_696
      2017-03-04 12:36:06.345 - Thread: 1 -> Steam build: Always true
      2017-03-04 12:36:06.345 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2017-03-04 12:36:06.345 - Thread: 1 -> Environment.ProcessorCount: 4
      2017-03-04 12:36:06.350 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
      2017-03-04 12:36:06.350 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
      2017-03-04 12:36:06.350 - Thread: 1 -> Environment.Is64BitProcess: True
      2017-03-04 12:36:06.350 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2017-03-04 12:36:06.363 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
      2017-03-04 12:36:06.363 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2017-03-04 12:36:06.377 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2017-03-04 12:36:06.377 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2017-03-04 12:36:06.377 - Thread: 1 -> IntPtr.Size: 8
      2017-03-04 12:36:06.377 - Thread: 1 -> Default Culture: de-DE
      2017-03-04 12:36:06.377 - Thread: 1 -> Default UI Culture: de-DE
      2017-03-04 12:36:06.393 - Thread: 1 -> IsAdmin: True
      2017-03-04 12:36:06.817 - Thread: 1 -> MyConfig.Load() - START
      2017-03-04 12:36:06.872 - Thread: 1 -> Path: C:\Users\Rehms\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2017-03-04 12:36:06.872 - Thread: 1 -> Config file not found! C:\Users\Rehms\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2017-03-04 12:36:06.892 - Thread: 1 -> MyConfig.Load() - END
      2017-03-04 12:36:06.918 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2017-03-04 12:36:14.721 - Thread: 1 -> WMI {
      2017-03-04 12:36:14.744 - Thread: 1 -> {
      2017-03-04 12:36:14.745 - Thread: 1 -> Caption = Intel(R) HD Graphics 4000
      2017-03-04 12:36:14.745 - Thread: 1 -> AdapterRam = 1889681408
      2017-03-04 12:36:14.745 - Thread: 1 -> DriverVersion = 9.17.10.4229
      2017-03-04 12:36:14.745 - Thread: 1 -> DriverDate = 20150526000000.000000-000
      2017-03-04 12:36:14.745 - Thread: 1 -> Description = Intel(R) HD Graphics 4000
      2017-03-04 12:36:14.745 - Thread: 1 -> DeviceID = VideoController1
      2017-03-04 12:36:14.745 - Thread: 1 -> Name = Intel(R) HD Graphics 4000
      2017-03-04 12:36:14.745 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
      2017-03-04 12:36:14.745 - Thread: 1 -> VideoArchitecture = 5
      2017-03-04 12:36:14.745 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_0166&SUBSYS_183E103C&REV_09\3&11583659&0&10
      2017-03-04 12:36:14.745 - Thread: 1 -> InstalledDisplayDrivers = igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
      2017-03-04 12:36:14.745 - Thread: 1 -> }
      2017-03-04 12:36:14.746 - Thread: 1 -> {
      2017-03-04 12:36:14.746 - Thread: 1 -> Caption = AMD Radeon HD 7600M Series
      2017-03-04 12:36:14.746 - Thread: 1 -> AdapterRam = 1073741824
      2017-03-04 12:36:14.746 - Thread: 1 -> DriverVersion = 15.201.2001.0
      2017-03-04 12:36:14.746 - Thread: 1 -> DriverDate = 20151005000000.000000-000
      2017-03-04 12:36:14.746 - Thread: 1 -> Description = AMD Radeon HD 7600M Series
      2017-03-04 12:36:14.746 - Thread: 1 -> DeviceID = VideoController2
      2017-03-04 12:36:14.746 - Thread: 1 -> Name = AMD Radeon HD 7600M Series
      2017-03-04 12:36:14.746 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6840)
      2017-03-04 12:36:14.746 - Thread: 1 -> VideoArchitecture = 5
      2017-03-04 12:36:14.746 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6840&SUBSYS_183E103C&REV_00\4&21837E6C&0&0008
      2017-03-04 12:36:14.746 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
      2017-03-04 12:36:14.746 - Thread: 1 -> }
      2017-03-04 12:36:14.747 - Thread: 1 -> }
      2017-03-04 12:36:15.733 - Thread: 1 -> Steam.IsActive: True
      2017-03-04 12:36:15.734 - Thread: 1 -> Steam.IsOnline: True
      2017-03-04 12:36:15.734 - Thread: 1 -> Steam.OwnsGame: True
      2017-03-04 12:36:15.755 - Thread: 1 -> Steam.UserId: 76561197962614014
      2017-03-04 12:36:15.756 - Thread: 1 -> Steam.UserName: シケヲエ259 | uRAN259
      2017-03-04 12:36:15.756 - Thread: 1 -> Steam.Branch: scissors
      2017-03-04 12:36:15.762 - Thread: 1 -> Build date: 2016-11-28 06:26
      2017-03-04 12:36:15.762 - Thread: 1 -> Build version: 0.1.6176.33198
      2017-03-04 12:36:16.365 - Thread: 1 -> MySandboxGame.Constructor() - START
      2017-03-04 12:36:16.366 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2017-03-04 12:36:16.366 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
      2017-03-04 12:36:16.406 - Thread: 1 -> Found processor count: 4
      2017-03-04 12:36:16.406 - Thread: 1 -> Using processor count: 4
      2017-03-04 12:36:26.029 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
      2017-03-04 12:36:26.090 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
      2017-03-04 12:36:26.915 - Thread: 1 -> Loading scenarios
      2017-03-04 12:36:27.072 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
      2017-03-04 12:36:27.073 - Thread: 1 -> Preallocate - START
      2017-03-04 12:36:27.076 - Thread: 1 -> MySpaceBuildComponent - START
      2017-03-04 12:36:27.076 - Thread: 1 -> MySpaceBuildComponent - END
      2017-03-04 12:36:27.076 - Thread: 1 -> MySpaceWorldGenerator - START
      2017-03-04 12:36:27.090 - Thread: 1 -> MySpaceWorldGenerator - END
      2017-03-04 12:36:27.090 - Thread: 1 -> MyEntities - START
      2017-03-04 12:36:27.312 - Thread: 1 -> MyEntities - END
      2017-03-04 12:36:27.312 - Thread: 1 -> MyObjectBuilder_Base - START
      2017-03-04 12:36:27.312 - Thread: 1 -> MyObjectBuilder_Base - END
      2017-03-04 12:36:27.312 - Thread: 1 -> MyTransparentGeometry - START
      2017-03-04 12:36:27.384 - Thread: 1 -> MyTransparentGeometry - END
      2017-03-04 12:36:27.384 - Thread: 1 -> MyCubeGridDeformationTables - START
      2017-03-04 12:36:27.455 - Thread: 1 -> MyCubeGridDeformationTables - END
      2017-03-04 12:36:27.455 - Thread: 1 -> MyMath - START
      2017-03-04 12:36:27.486 - Thread: 1 -> MyMath - END
      2017-03-04 12:36:27.486 - Thread: 1 -> MySimpleObjectDraw - START
      2017-03-04 12:36:27.489 - Thread: 1 -> MySimpleObjectDraw - END
      2017-03-04 12:36:27.508 - Thread: 1 -> MyDefinitionManager - START
      2017-03-04 12:36:27.508 - Thread: 1 -> MyDefinitionManager - END
      2017-03-04 12:36:27.508 - Thread: 1 -> MyCubeGridDefinitions - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyCubeGridDefinitions - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyAIActionsParser - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyAIActionsParser - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerBase - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerBase - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerServerBase - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerServerBase - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyDedicatedServerBase - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyDedicatedServerBase - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerClientBase - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerClientBase - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerLobbyClient - START
      2017-03-04 12:36:27.571 - Thread: 1 -> MyMultiplayerLobbyClient - END
      2017-03-04 12:36:27.571 - Thread: 1 -> MyServerDebugCommands - START
      2017-03-04 12:36:27.792 - Thread: 1 -> MyServerDebugCommands - END
      2017-03-04 12:36:27.792 - Thread: 1 -> MyClientDebugCommands - START
      2017-03-04 12:36:27.794 - Thread: 1 -> MyClientDebugCommands - END
      2017-03-04 12:36:27.794 - Thread: 1 -> MyMultiplayerClient - START
      2017-03-04 12:36:27.794 - Thread: 1 -> MyMultiplayerClient - END
      2017-03-04 12:36:27.794 - Thread: 1 -> MyMultiplayerLobby - START
      2017-03-04 12:36:27.794 - Thread: 1 -> MyMultiplayerLobby - END
      2017-03-04 12:36:27.794 - Thread: 1 -> MyDedicatedServer - START
      2017-03-04 12:36:27.794 - Thread: 1 -> MyDedicatedServer - END
      2017-03-04 12:36:27.794 - Thread: 1 -> MyAiTargetManager - START
      2017-03-04 12:36:27.814 - Thread: 1 -> MyAiTargetManager - END
      2017-03-04 12:36:27.814 - Thread: 1 -> MyEntityComponentsDebugDraw - START
      2017-03-04 12:36:27.815 - Thread: 1 -> MyEntityComponentsDebugDraw - END
      2017-03-04 12:36:27.815 - Thread: 1 -> MyChatHistory - START
      2017-03-04 12:36:27.815 - Thread: 1 -> MyChatHistory - END
      2017-03-04 12:36:27.815 - Thread: 1 -> MySyncDestructions - START
      2017-03-04 12:36:27.815 - Thread: 1 -> MySyncDestructions - END
      2017-03-04 12:36:27.815 - Thread: 1 -> MyGuiIngameScriptsPage - START
      2017-03-04 12:36:27.947 - Thread: 1 -> MyGuiIngameScriptsPage - END
      2017-03-04 12:36:27.947 - Thread: 1 -> MyGuiScreenAdminMenu - START
      2017-03-04 12:36:27.957 - Thread: 1 -> MyGuiScreenAdminMenu - END
      2017-03-04 12:36:27.957 - Thread: 1 -> MyCommandCharacter - START
      2017-03-04 12:36:27.969 - Thread: 1 -> MyCommandCharacter - END
      2017-03-04 12:36:27.969 - Thread: 1 -> MyCommandConsole - START
      2017-03-04 12:36:27.970 - Thread: 1 -> MyCommandConsole - END
      2017-03-04 12:36:27.970 - Thread: 1 -> MyCommandEntity - START
      2017-03-04 12:36:27.974 - Thread: 1 -> MyCommandEntity - END
      2017-03-04 12:36:27.974 - Thread: 1 -> MySyncScenario - START
      2017-03-04 12:36:27.974 - Thread: 1 -> MySyncScenario - END
      2017-03-04 12:36:27.974 - Thread: 1 -> MySyncEntity - START
      2017-03-04 12:36:27.974 - Thread: 1 -> MySyncEntity - END
      2017-03-04 12:36:27.974 - Thread: 1 -> Preallocate - END
      2017-03-04 12:36:28.014 - Thread: 1 -> MyCampaignManager.Constructor() - START
      2017-03-04 12:36:28.079 - Thread: 1 -> MyCampaignManager.Constructor() - END
      2017-03-04 12:36:28.079 - Thread: 1 -> MySandboxGame.Constructor() - END
      2017-03-04 12:36:28.084 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
      2017-03-04 12:36:28.085 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6176.33198, Culture=neutral, PublicKeyToken=null
      2017-03-04 12:36:28.085 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6176.33198, Culture=neutral, PublicKeyToken=null
      2017-03-04 12:36:28.085 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
      2017-03-04 12:36:28.085 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
      2017-03-04 12:36:28.085 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
      2017-03-04 12:36:28.089 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
      2017-03-04 12:36:28.171 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard
      2017-03-04 12:36:28.171 - Thread: 1 -> Win32_ComputerSystem.Model: HP Pavilion g6 Notebook PC
      2017-03-04 12:36:28.172 - Thread: 1 -> Virtualized: False
      2017-03-04 12:36:28.186 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
      2017-03-04 12:36:28.191 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 4,182,016,000 bytes
      2017-03-04 12:36:28.191 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
      2017-03-04 12:36:28.191 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 883,150,848 bytes
      2017-03-04 12:36:28.191 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,252,928,512 bytes
      2017-03-04 12:36:28.210 - Thread: 1 -> Drive C: | Capacity: 639,894,548,480 bytes | Free space: 80,721,612,800 bytes
      2017-03-04 12:36:28.211 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
      2017-03-04 12:36:28.232 - Thread: 1 -> MySandboxGame.Initialize() - START
      2017-03-04 12:36:28.606 - Thread: 1 -> MyGuiGameControlsHelpers()
      2017-03-04 12:36:30.014 - Thread: 1 -> HkGameName: SpaceEngineers Release
      2017-03-04 12:36:30.183 - Thread: 1 -> MySandboxGame.LoadData() - START
      2017-03-04 12:36:30.187 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
      2017-03-04 12:36:30.585 - Thread: 1 -> 86e170356101ab535ff1f868ca109a2bfceea28d
      2017-03-04 12:36:30.701 - Thread: 1 -> 689b25b02b043c20a9aeba3f5e7277a2ec089bae
      2017-03-04 12:36:30.714 - Thread: 1 -> Loading sound definitions
      2017-03-04 12:36:30.718 - Thread: 1 -> Loading shadow textures definitions
      2017-03-04 12:36:30.718 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
      2017-03-04 12:36:30.724 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
      2017-03-04 12:36:30.734 - Thread: 1 -> MyAudio.LoadData - START
      2017-03-04 12:36:31.109 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät)


      Ich hoffe das ihr mir weiterhelfen könnt.

      mfg
    • Spcemarine schrieb:

      Hmm... Streng genommen sind 4 GB RAM zu wenig. Als Minumum wird vom Entwickler 8 GB angegeben. Würde aber der RAM wirklich voll laufen, sollte eigentlich ein Fehler generiert werden, darauf würde ich also eigentlich nicht tippen.

      Hast du zufällig LogMeIn am Laufen? Das soll laut Entwickler Probleme wie deines verursachen.
      Nein LlogMeIn läuft nicht.

      Und diese Fehlermeldung bekomme icha uch hin und wieder mal :

      gyazo.com/55926e3a3a06b74d68a93c2a194d31ab
    • Stoffel schrieb:

      Hast Du mal beim Audio-Treiber geguckt, bzw. in diese Richtung?

      2017-03-04 12:36:31.109 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät)
      Hier hört es ja auf. Also mal DirectX und Treiber prüfen.

      Ansonsten das hier:
      WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'

      Lief das Spiel denn schon mal?
      DirectX ist auf dem neuesten Stand. Bzgl. des Audio-Treiber's noch nicht. Werd ich die Tage mal reinschauen und dann nochmal Bescheid geben.

      Und nein das Spiel lief noch nie. ^^
    • Mal eine andere Frage: Wie alt ist der Rechner bzw. die Grafikkarte? Es kann auch sein, dass die GraKa einige Funktionen nicht unterstützt, die SE benötigt. In dem Fall kann allerdings nur neue Hardware helfen...

      Zum Thema Treiber: Check auch den GraKa-Treiber! Manchmal zicken die auch rum.




      Oder einfach gesagt: Alle Treiber aktuell halten :P
      "Tanker anvisiert, Lastwagen versenkt."
      Aus dem Logbuch der USS Seetiger,
      dem rosaroten U-Boot

      Quelle: "Unternehmen Petticoat", Film
    • blub9529 schrieb:

      Mal eine andere Frage: Wie alt ist der Rechner bzw. die Grafikkarte? Es kann auch sein, dass die GraKa einige Funktionen nicht unterstützt, die SE benötigt. In dem Fall kann allerdings nur neue Hardware helfen...

      Zum Thema Treiber: Check auch den GraKa-Treiber! Manchmal zicken die auch rum.




      Oder einfach gesagt: Alle Treiber aktuell halten :P
      Graka müsste ca. 4 Jahre alt sein.

      Und ja werd ich mal machen! Danke dir!