Hallo Zusammen,
ich habe mir gerade SE gegönnt und der Start wird mit der Meldung abgebrochen "Unable to initialize Direct3D11. Also habe ich DirectX11 aktualisiert, doch das Problem bleibt bestehen.
Kann mir jeman einen Rat geben?
Mein System
Windows 7 64Bit
intel i7 2,67 GHz
16GB RAM
GeForce GTX 960
SE-Log
2016-12-23 12:07:46.261 - Thread: 1 -> Log Started
2016-12-23 12:07:46.261 - Thread: 1 -> Timezone (local - UTC): 1h
2016-12-23 12:07:46.261 - Thread: 1 -> App Version: 01_167_003
2016-12-23 12:07:46.261 - Thread: 1 -> Steam build: Always true
2016-12-23 12:07:46.261 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.ProcessorCount: 8
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Is64BitProcess: True
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-23 12:07:46.261 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-12-23 12:07:46.261 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-12-23 12:07:46.261 - Thread: 1 -> IntPtr.Size: 8
2016-12-23 12:07:46.261 - Thread: 1 -> Default Culture: de-DE
2016-12-23 12:07:46.261 - Thread: 1 -> Default UI Culture: de-DE
2016-12-23 12:07:46.261 - Thread: 1 -> IsAdmin: False
2016-12-23 12:07:46.276 - Thread: 1 -> MyConfig.Load() - START
2016-12-23 12:07:46.276 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:46.339 - Thread: 1 -> GraphicsRenderer: DirectX 11
2016-12-23 12:07:46.339 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2016-12-23 12:07:46.339 - Thread: 1 -> Language: 0
2016-12-23 12:07:46.339 - Thread: 1 -> MyConfig.Load() - END
2016-12-23 12:07:46.339 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2016-12-23 12:07:47.821 - Thread: 1 -> WMI {
2016-12-23 12:07:47.836 - Thread: 1 -> {
2016-12-23 12:07:47.836 - Thread: 1 -> Caption = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> AdapterRam = 4293918720
2016-12-23 12:07:47.836 - Thread: 1 -> DriverVersion = 21.21.13.7633
2016-12-23 12:07:47.836 - Thread: 1 -> DriverDate = 20161211000000.000000-000
2016-12-23 12:07:47.836 - Thread: 1 -> Description = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> DeviceID = VideoController1
2016-12-23 12:07:47.836 - Thread: 1 -> Name = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> VideoProcessor = GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> VideoArchitecture = 5
2016-12-23 12:07:47.836 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_00000000&REV_A1\4&34A1109&0&0018
2016-12-23 12:07:47.836 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
2016-12-23 12:07:47.836 - Thread: 1 -> }
2016-12-23 12:07:47.836 - Thread: 1 -> }
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.IsActive: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.IsOnline: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.OwnsGame: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.UserId: 76561197988888504
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.UserName: Ghostmaker
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.Branch:
2016-12-23 12:07:48.725 - Thread: 1 -> Build date: 2016-12-23 12:14
2016-12-23 12:07:48.725 - Thread: 1 -> Build version: 0.1.6201.436
2016-12-23 12:07:48.897 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-12-23 12:07:48.897 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-23 12:07:48.897 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
2016-12-23 12:07:48.913 - Thread: 1 -> Found processor count: 8
2016-12-23 12:07:48.913 - Thread: 1 -> Using processor count: 8
2016-12-23 12:07:51.691 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-12-23 12:07:51.706 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
2016-12-23 12:07:52.424 - Thread: 1 -> Loading scenarios
2016-12-23 12:07:52.642 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-12-23 12:07:52.642 - Thread: 1 -> Preallocate - START
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceBuildComponent - START
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceBuildComponent - END
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceWorldGenerator - START
2016-12-23 12:07:52.658 - Thread: 1 -> MySpaceWorldGenerator - END
2016-12-23 12:07:52.658 - Thread: 1 -> MyEntities - START
2016-12-23 12:07:52.720 - Thread: 1 -> MyEntities - END
2016-12-23 12:07:52.720 - Thread: 1 -> MyObjectBuilder_Base - START
2016-12-23 12:07:52.720 - Thread: 1 -> MyObjectBuilder_Base - END
2016-12-23 12:07:52.720 - Thread: 1 -> MyTransparentGeometry - START
2016-12-23 12:07:52.767 - Thread: 1 -> MyTransparentGeometry - END
2016-12-23 12:07:52.767 - Thread: 1 -> MyCubeGridDeformationTables - START
2016-12-23 12:07:52.783 - Thread: 1 -> MyCubeGridDeformationTables - END
2016-12-23 12:07:52.783 - Thread: 1 -> MyMath - START
2016-12-23 12:07:52.783 - Thread: 1 -> MyMath - END
2016-12-23 12:07:52.783 - Thread: 1 -> MySimpleObjectDraw - START
2016-12-23 12:07:52.783 - Thread: 1 -> MySimpleObjectDraw - END
2016-12-23 12:07:52.798 - Thread: 1 -> MyDefinitionManager - START
2016-12-23 12:07:52.798 - Thread: 1 -> MyDefinitionManager - END
2016-12-23 12:07:52.798 - Thread: 1 -> MyCubeGridDefinitions - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyCubeGridDefinitions - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyAIActionsParser - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyAIActionsParser - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerServerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerServerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClientBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClientBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobbyClient - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobbyClient - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyServerDebugCommands - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyServerDebugCommands - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyClientDebugCommands - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyClientDebugCommands - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClient - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClient - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobby - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobby - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServer - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServer - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyAiTargetManager - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyAiTargetManager - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyChatHistory - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyChatHistory - END
2016-12-23 12:07:52.861 - Thread: 1 -> MySyncDestructions - START
2016-12-23 12:07:52.861 - Thread: 1 -> MySyncDestructions - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyGuiIngameScriptsPage - START
2016-12-23 12:07:52.923 - Thread: 1 -> MyGuiIngameScriptsPage - END
2016-12-23 12:07:52.923 - Thread: 1 -> MyGuiScreenAdminMenu - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyGuiScreenAdminMenu - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandCharacter - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandCharacter - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandConsole - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandConsole - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandEntity - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandEntity - END
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncScenario - START
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncScenario - END
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncEntity - START
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncEntity - END
2016-12-23 12:07:52.939 - Thread: 1 -> Preallocate - END
2016-12-23 12:07:52.954 - Thread: 1 -> MyCampaignManager.Constructor() - START
2016-12-23 12:07:52.985 - Thread: 1 -> MyCampaignManager.Constructor() - END
2016-12-23 12:07:52.985 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-12-23 12:07:52.985 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6201.436, Culture=neutral, PublicKeyToken=null
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6201.436, Culture=neutral, PublicKeyToken=null
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2016-12-23 12:07:52.985 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2016-12-23 12:07:53.001 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2016-12-23 12:07:53.001 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
2016-12-23 12:07:53.001 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7522
2016-12-23 12:07:53.001 - Thread: 1 -> Virtualized: False
2016-12-23 12:07:53.017 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,170,550,784 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,997,270,016 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,183,181,824 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> Drive C: | Capacity: 119,926,681,600 bytes | Free space: 47,612,612,608 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 422,327,332,864 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2016-12-23 12:07:53.032 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-12-23 12:07:53.313 - Thread: 1 -> MyGuiGameControlsHelpers()
2016-12-23 12:07:53.672 - Thread: 1 -> HkGameName: SpaceEngineers Release
2016-12-23 12:07:53.703 - Thread: 1 -> MySandboxGame.LoadData() - START
2016-12-23 12:07:53.703 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2016-12-23 12:07:54.233 - Thread: 1 -> eb4f9319b14eed9e1a0a7f78d02b4cc79153e9ff
2016-12-23 12:07:54.297 - Thread: 1 -> 53a2d110ce758158f245226204a4b13499d4ea6b
2016-12-23 12:07:54.297 - Thread: 1 -> f9fb8f43f20401910ee7ce4cc2ce3d97696ac646
2016-12-23 12:07:54.328 - Thread: 1 -> Loading sound definitions
2016-12-23 12:07:54.328 - Thread: 1 -> Loading shadow textures definitions
2016-12-23 12:07:54.328 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2016-12-23 12:07:54.328 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2016-12-23 12:07:54.375 - Thread: 1 -> MyAudio.LoadData - START
2016-12-23 12:07:54.453 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät) - Channel #: 2
2016-12-23 12:07:55.857 - Thread: 1 -> MyAudio.LoadData - END
2016-12-23 12:07:55.861 - Thread: 1 -> MyConfig.Save() - START
2016-12-23 12:07:55.862 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:55.893 - Thread: 1 -> MyConfig.Save() - END
2016-12-23 12:07:55.924 - Thread: 1 -> MyGuiManager()
2016-12-23 12:07:56.104 - Thread: 1 -> MyScreenManager()
2016-12-23 12:07:56.212 - Thread: 1 -> MyConfig.Save() - START
2016-12-23 12:07:56.213 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:56.232 - Thread: 1 -> MyConfig.Save() - END
2016-12-23 12:07:56.241 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-12-23 12:07:57.331 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
2016-12-23 12:07:57.332 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
2016-12-23 12:07:57.357 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-12-23 12:07:57.358 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-12-23 12:07:57.358 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-12-23 12:07:57.372 - Thread: 1 -> Loading default controls
2016-12-23 12:07:57.798 - Thread: 1 -> MySandboxGame.LoadData() - END
2016-12-23 12:07:59.811 - Thread: 1 -> MySandboxGame.Initialize() - END
2016-12-23 12:07:59.814 - Thread: 1 -> Timer Frequency: 2610683
2016-12-23 12:07:59.814 - Thread: 1 -> Ticks per frame: 43693
2016-12-23 12:08:16.683 - Thread: 23 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
Please apply windows updates and update to latest graphics drivers.
at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
2016-12-23 12:08:16.684 - Thread: 23 -> Hiding window
2016-12-23 12:08:16.689 - Thread: 23 -> Hiding window done
2016-12-23 12:08:16.689 - Thread: 23 -> Showing message
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.701 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.701 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.751 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.751 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.801 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.801 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.818 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.818 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.868 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.868 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.885 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.885 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
ich habe mir gerade SE gegönnt und der Start wird mit der Meldung abgebrochen "Unable to initialize Direct3D11. Also habe ich DirectX11 aktualisiert, doch das Problem bleibt bestehen.
Kann mir jeman einen Rat geben?
Mein System
Windows 7 64Bit
intel i7 2,67 GHz
16GB RAM
GeForce GTX 960
SE-Log
2016-12-23 12:07:46.261 - Thread: 1 -> Log Started
2016-12-23 12:07:46.261 - Thread: 1 -> Timezone (local - UTC): 1h
2016-12-23 12:07:46.261 - Thread: 1 -> App Version: 01_167_003
2016-12-23 12:07:46.261 - Thread: 1 -> Steam build: Always true
2016-12-23 12:07:46.261 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.ProcessorCount: 8
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Is64BitProcess: True
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
2016-12-23 12:07:46.261 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-23 12:07:46.261 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-12-23 12:07:46.261 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-12-23 12:07:46.261 - Thread: 1 -> IntPtr.Size: 8
2016-12-23 12:07:46.261 - Thread: 1 -> Default Culture: de-DE
2016-12-23 12:07:46.261 - Thread: 1 -> Default UI Culture: de-DE
2016-12-23 12:07:46.261 - Thread: 1 -> IsAdmin: False
2016-12-23 12:07:46.276 - Thread: 1 -> MyConfig.Load() - START
2016-12-23 12:07:46.276 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:46.339 - Thread: 1 -> GraphicsRenderer: DirectX 11
2016-12-23 12:07:46.339 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2016-12-23 12:07:46.339 - Thread: 1 -> Language: 0
2016-12-23 12:07:46.339 - Thread: 1 -> MyConfig.Load() - END
2016-12-23 12:07:46.339 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2016-12-23 12:07:47.821 - Thread: 1 -> WMI {
2016-12-23 12:07:47.836 - Thread: 1 -> {
2016-12-23 12:07:47.836 - Thread: 1 -> Caption = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> AdapterRam = 4293918720
2016-12-23 12:07:47.836 - Thread: 1 -> DriverVersion = 21.21.13.7633
2016-12-23 12:07:47.836 - Thread: 1 -> DriverDate = 20161211000000.000000-000
2016-12-23 12:07:47.836 - Thread: 1 -> Description = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> DeviceID = VideoController1
2016-12-23 12:07:47.836 - Thread: 1 -> Name = NVIDIA GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> VideoProcessor = GeForce GTX 960
2016-12-23 12:07:47.836 - Thread: 1 -> VideoArchitecture = 5
2016-12-23 12:07:47.836 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_00000000&REV_A1\4&34A1109&0&0018
2016-12-23 12:07:47.836 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
2016-12-23 12:07:47.836 - Thread: 1 -> }
2016-12-23 12:07:47.836 - Thread: 1 -> }
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.IsActive: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.IsOnline: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.OwnsGame: True
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.UserId: 76561197988888504
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.UserName: Ghostmaker
2016-12-23 12:07:48.725 - Thread: 1 -> Steam.Branch:
2016-12-23 12:07:48.725 - Thread: 1 -> Build date: 2016-12-23 12:14
2016-12-23 12:07:48.725 - Thread: 1 -> Build version: 0.1.6201.436
2016-12-23 12:07:48.897 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-12-23 12:07:48.897 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-23 12:07:48.897 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
2016-12-23 12:07:48.913 - Thread: 1 -> Found processor count: 8
2016-12-23 12:07:48.913 - Thread: 1 -> Using processor count: 8
2016-12-23 12:07:51.691 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-12-23 12:07:51.706 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
2016-12-23 12:07:52.424 - Thread: 1 -> Loading scenarios
2016-12-23 12:07:52.642 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-12-23 12:07:52.642 - Thread: 1 -> Preallocate - START
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceBuildComponent - START
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceBuildComponent - END
2016-12-23 12:07:52.642 - Thread: 1 -> MySpaceWorldGenerator - START
2016-12-23 12:07:52.658 - Thread: 1 -> MySpaceWorldGenerator - END
2016-12-23 12:07:52.658 - Thread: 1 -> MyEntities - START
2016-12-23 12:07:52.720 - Thread: 1 -> MyEntities - END
2016-12-23 12:07:52.720 - Thread: 1 -> MyObjectBuilder_Base - START
2016-12-23 12:07:52.720 - Thread: 1 -> MyObjectBuilder_Base - END
2016-12-23 12:07:52.720 - Thread: 1 -> MyTransparentGeometry - START
2016-12-23 12:07:52.767 - Thread: 1 -> MyTransparentGeometry - END
2016-12-23 12:07:52.767 - Thread: 1 -> MyCubeGridDeformationTables - START
2016-12-23 12:07:52.783 - Thread: 1 -> MyCubeGridDeformationTables - END
2016-12-23 12:07:52.783 - Thread: 1 -> MyMath - START
2016-12-23 12:07:52.783 - Thread: 1 -> MyMath - END
2016-12-23 12:07:52.783 - Thread: 1 -> MySimpleObjectDraw - START
2016-12-23 12:07:52.783 - Thread: 1 -> MySimpleObjectDraw - END
2016-12-23 12:07:52.798 - Thread: 1 -> MyDefinitionManager - START
2016-12-23 12:07:52.798 - Thread: 1 -> MyDefinitionManager - END
2016-12-23 12:07:52.798 - Thread: 1 -> MyCubeGridDefinitions - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyCubeGridDefinitions - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyAIActionsParser - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyAIActionsParser - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerServerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerServerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServerBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServerBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClientBase - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClientBase - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobbyClient - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobbyClient - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyServerDebugCommands - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyServerDebugCommands - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyClientDebugCommands - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyClientDebugCommands - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClient - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerClient - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobby - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyMultiplayerLobby - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServer - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyDedicatedServer - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyAiTargetManager - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyAiTargetManager - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyChatHistory - START
2016-12-23 12:07:52.861 - Thread: 1 -> MyChatHistory - END
2016-12-23 12:07:52.861 - Thread: 1 -> MySyncDestructions - START
2016-12-23 12:07:52.861 - Thread: 1 -> MySyncDestructions - END
2016-12-23 12:07:52.861 - Thread: 1 -> MyGuiIngameScriptsPage - START
2016-12-23 12:07:52.923 - Thread: 1 -> MyGuiIngameScriptsPage - END
2016-12-23 12:07:52.923 - Thread: 1 -> MyGuiScreenAdminMenu - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyGuiScreenAdminMenu - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandCharacter - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandCharacter - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandConsole - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandConsole - END
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandEntity - START
2016-12-23 12:07:52.939 - Thread: 1 -> MyCommandEntity - END
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncScenario - START
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncScenario - END
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncEntity - START
2016-12-23 12:07:52.939 - Thread: 1 -> MySyncEntity - END
2016-12-23 12:07:52.939 - Thread: 1 -> Preallocate - END
2016-12-23 12:07:52.954 - Thread: 1 -> MyCampaignManager.Constructor() - START
2016-12-23 12:07:52.985 - Thread: 1 -> MyCampaignManager.Constructor() - END
2016-12-23 12:07:52.985 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-12-23 12:07:52.985 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6201.436, Culture=neutral, PublicKeyToken=null
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6201.436, Culture=neutral, PublicKeyToken=null
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2016-12-23 12:07:52.985 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2016-12-23 12:07:52.985 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2016-12-23 12:07:53.001 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2016-12-23 12:07:53.001 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
2016-12-23 12:07:53.001 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7522
2016-12-23 12:07:53.001 - Thread: 1 -> Virtualized: False
2016-12-23 12:07:53.017 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,170,550,784 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,997,270,016 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,183,181,824 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> Drive C: | Capacity: 119,926,681,600 bytes | Free space: 47,612,612,608 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 422,327,332,864 bytes
2016-12-23 12:07:53.017 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2016-12-23 12:07:53.032 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-12-23 12:07:53.313 - Thread: 1 -> MyGuiGameControlsHelpers()
2016-12-23 12:07:53.672 - Thread: 1 -> HkGameName: SpaceEngineers Release
2016-12-23 12:07:53.703 - Thread: 1 -> MySandboxGame.LoadData() - START
2016-12-23 12:07:53.703 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2016-12-23 12:07:54.233 - Thread: 1 -> eb4f9319b14eed9e1a0a7f78d02b4cc79153e9ff
2016-12-23 12:07:54.297 - Thread: 1 -> 53a2d110ce758158f245226204a4b13499d4ea6b
2016-12-23 12:07:54.297 - Thread: 1 -> f9fb8f43f20401910ee7ce4cc2ce3d97696ac646
2016-12-23 12:07:54.328 - Thread: 1 -> Loading sound definitions
2016-12-23 12:07:54.328 - Thread: 1 -> Loading shadow textures definitions
2016-12-23 12:07:54.328 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2016-12-23 12:07:54.328 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2016-12-23 12:07:54.375 - Thread: 1 -> MyAudio.LoadData - START
2016-12-23 12:07:54.453 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio-Gerät) - Channel #: 2
2016-12-23 12:07:55.857 - Thread: 1 -> MyAudio.LoadData - END
2016-12-23 12:07:55.861 - Thread: 1 -> MyConfig.Save() - START
2016-12-23 12:07:55.862 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:55.893 - Thread: 1 -> MyConfig.Save() - END
2016-12-23 12:07:55.924 - Thread: 1 -> MyGuiManager()
2016-12-23 12:07:56.104 - Thread: 1 -> MyScreenManager()
2016-12-23 12:07:56.212 - Thread: 1 -> MyConfig.Save() - START
2016-12-23 12:07:56.213 - Thread: 1 -> Path: C:\Users\Olaf\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-23 12:07:56.232 - Thread: 1 -> MyConfig.Save() - END
2016-12-23 12:07:56.241 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-12-23 12:07:57.331 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
2016-12-23 12:07:57.332 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
2016-12-23 12:07:57.357 - Thread: 1 -> MyGuiManager.LoadContent() - START
2016-12-23 12:07:57.358 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-12-23 12:07:57.358 - Thread: 1 -> MyGuiManager.LoadContent() - END
2016-12-23 12:07:57.372 - Thread: 1 -> Loading default controls
2016-12-23 12:07:57.798 - Thread: 1 -> MySandboxGame.LoadData() - END
2016-12-23 12:07:59.811 - Thread: 1 -> MySandboxGame.Initialize() - END
2016-12-23 12:07:59.814 - Thread: 1 -> Timer Frequency: 2610683
2016-12-23 12:07:59.814 - Thread: 1 -> Ticks per frame: 43693
2016-12-23 12:08:16.683 - Thread: 23 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
Please apply windows updates and update to latest graphics drivers.
at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)
2016-12-23 12:08:16.684 - Thread: 23 -> Hiding window
2016-12-23 12:08:16.689 - Thread: 23 -> Hiding window done
2016-12-23 12:08:16.689 - Thread: 23 -> Showing message
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.698 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.701 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.701 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.751 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.751 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.801 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.801 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.818 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.818 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.868 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.868 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.885 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
2016-12-23 12:08:16.885 - Thread: 1 -> ERROR: branch name cannot be resolved, services=