Hilfe wegen bug/Fehler benötigt

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    • Hilfe wegen bug/Fehler benötigt

      Ich habe ein Problem und zwar spiele ich Space engineers schon sehr lange und habe mich auf die planeten gefreut jetzt wollte ich spielen und jede mal kommt eine Fehler Meldung habe auch schon einige Lösungen probiert gab aber keinen Erfolg.Die Fhler Meldung ist application error occured hier ist der Inhalt der log Datei:


      2015-11-13 20:33:34.330 - Thread: 1 -> Log Started
      2015-11-13 20:33:34.336 - Thread: 1 -> Timezone (local - UTC): 1h
      2015-11-13 20:33:34.336 - Thread: 1 -> App Version: 01_108_946
      2015-11-13 20:33:34.336 - Thread: 1 -> Steam build: Always true
      2015-11-13 20:33:34.336 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.ProcessorCount: 8
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 3
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitProcess: True
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Version: 4.0.30319.34209
      2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2015-11-13 20:33:34.337 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2015-11-13 20:33:34.337 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2015-11-13 20:33:34.337 - Thread: 1 -> IntPtr.Size: 8
      2015-11-13 20:33:34.337 - Thread: 1 -> Default Culture: de-DE
      2015-11-13 20:33:34.337 - Thread: 1 -> Default UI Culture: de-DE
      2015-11-13 20:33:34.337 - Thread: 1 -> IsAdmin: False
      2015-11-13 20:33:34.346 - Thread: 1 -> MyConfig.Load() - START
      2015-11-13 20:33:34.352 - Thread: 1 -> Path: C:\Users\Patric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2015-11-13 20:33:34.392 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> VideoAdapter: 0
      2015-11-13 20:33:34.392 - Thread: 1 -> ScreenWidth: 1920
      2015-11-13 20:33:34.392 - Thread: 1 -> ScreenHeight: 1080
      2015-11-13 20:33:34.392 - Thread: 1 -> WindowMode: 2
      2015-11-13 20:33:34.392 - Thread: 1 -> VerticalSync: False
      2015-11-13 20:33:34.392 - Thread: 1 -> HardwareCursor: True
      2015-11-13 20:33:34.392 - Thread: 1 -> RenderQuality: 2
      2015-11-13 20:33:34.392 - Thread: 1 -> FieldOfView: 70.77551
      2015-11-13 20:33:34.392 - Thread: 1 -> MusicVolume: 0.4856228
      2015-11-13 20:33:34.392 - Thread: 1 -> GameVolume: 1
      2015-11-13 20:33:34.392 - Thread: 1 -> Language: 3
      2015-11-13 20:33:34.392 - Thread: 1 -> NeedShowTutorialQuestion: False
      2015-11-13 20:33:34.392 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> MinimalHud: False
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> MemoryLimits: True
      2015-11-13 20:33:34.392 - Thread: 1 -> RefreshRate: 60
      2015-11-13 20:33:34.392 - Thread: 1 -> ControlsHints: False
      2015-11-13 20:33:34.392 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderUseSymmetry: True
      2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBuildingMode: 0
      2015-11-13 20:33:34.392 - Thread: 1 -> RotationHints: True
      2015-11-13 20:33:34.392 - Thread: 1 -> MultiplayerShowCompatible: False
      2015-11-13 20:33:34.392 - Thread: 1 -> ScreenshotSizeMultiplier: 1
      2015-11-13 20:33:34.392 - Thread: 1 -> HudWarnings: True
      2015-11-13 20:33:34.392 - Thread: 1 -> RenderInterpolation: False
      2015-11-13 20:33:34.392 - Thread: 1 -> ShowCrosshair: True
      2015-11-13 20:33:34.392 - Thread: 1 -> DisableHeadbob: False
      2015-11-13 20:33:34.392 - Thread: 1 -> CompressSaveGames: False
      2015-11-13 20:33:34.392 - Thread: 1 -> ShowPlayerNamesOnHud: True
      2015-11-13 20:33:34.392 - Thread: 1 -> GraphicsRenderer: DirectX 9
      2015-11-13 20:33:34.392 - Thread: 1 -> VoiceChat: True
      2015-11-13 20:33:34.392 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
      2015-11-13 20:33:34.392 - Thread: 1 -> FirstTimeRun: False
      2015-11-13 20:33:34.396 - Thread: 1 -> MyConfig.Load() - END
      2015-11-13 20:33:34.399 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2015-11-13 20:33:34.718 - Thread: 1 -> Creating Direct3D
      2015-11-13 20:33:34.741 - Thread: 1 -> Creating Direct3D - success
      2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Configuration.ConfigurationErrorsException: Fehler beim Erstellen des Webproxys, der im Konfigurationsabschnitt system.net/defaultProxy angegeben ist. ---> System.Net.Sockets.SocketException: Falscher Parameter
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      --- Ende der internen Ausnahmestapelüberwachung ---
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      bei System.Net.WebRequest.get_InternalDefaultWebProxy()
      bei System.Net.HttpWebRequest..ctor(Uri uri, ServicePoint servicePoint)
      bei System.Net.HttpRequestCreator.Create(Uri Uri)
      bei System.Net.WebRequest.Create(Uri requestUri, Boolean useUriBase)
      bei Infinario.Sender.SendBulkRequest(Object payload)
      bei Infinario.Sender.SendBulk(List`1 commands)
      bei Infinario.Sender.SendAllBulks()
      bei Infinario.Sender.Consume()
      bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      bei System.Threading.ThreadHelper.ThreadStart()
      2015-11-13 20:33:35.016 - Thread: 7 -> InnerException:
      2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): Falscher Parameter
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window
      2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window done
      2015-11-13 20:33:35.018 - Thread: 7 -> Showing message
      2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
      2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
      2015-11-13 20:33:35.078 - Thread: 1 -> Steam.IsActive: True
      2015-11-13 20:33:35.079 - Thread: 1 -> Steam.IsOnline: True
      2015-11-13 20:33:35.079 - Thread: 1 -> Steam.OwnsGame: True
      2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserId: 76561198086796123
      2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserName: Sixon
      2015-11-13 20:33:35.079 - Thread: 1 -> Steam.Branch:
      2015-11-13 20:33:35.079 - Thread: 1 -> Build date: 2015-11-13 03:41
      2015-11-13 20:33:35.079 - Thread: 1 -> Build version: 0.1.5795.28250
      2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
      2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
      2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=

      Ich bedanke mich jetzt schon für alle Hilfe
    • Was hast Du schon versucht? Wenn noch nicht ausprobiert, evtl. eine Neuinstallation von SE versuchen. Also lokale Dateien löschen, dann die reste entfernen (Für eine saubere deinstallation kann man z.B. den Revo Uninstaller verwenden), dann neu runterladen.

      Bevor Du das machst, kannst aber auch mal schauen, ob SE asl admin gestartet wird. Eventuell wurde eine solche einstellung durch das Patch nicht übernommen?
    • Ich habe genau den gleichen Fehler und bekomme auch so ein log.

      Mein System:
      Intel i5-4690 3,50GHz
      8 GB RAM
      GTX 660 ti
      Windoof 7 Home Premium

      2015-11-22 17:50:58.599 - Thread: 1 -> Log Started
      2015-11-22 17:50:58.697 - Thread: 1 -> Timezone (local - UTC): 1h
      2015-11-22 17:50:58.698 - Thread: 1 -> App Version: 01_109_013
      2015-11-22 17:50:58.698 - Thread: 1 -> Steam build: Always true
      2015-11-22 17:50:58.698 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2015-11-22 17:50:58.698 - Thread: 1 -> Environment.ProcessorCount: 4
      2015-11-22 17:50:58.706 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
      2015-11-22 17:50:58.709 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
      2015-11-22 17:50:58.709 - Thread: 1 -> Environment.Is64BitProcess: True
      2015-11-22 17:50:58.709 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2015-11-22 17:50:58.714 - Thread: 1 -> Environment.Version: 4.0.30319.34209
      2015-11-22 17:50:58.714 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2015-11-22 17:50:58.721 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2015-11-22 17:50:58.721 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2015-11-22 17:50:58.721 - Thread: 1 -> IntPtr.Size: 8
      2015-11-22 17:50:58.721 - Thread: 1 -> Default Culture: de-DE
      2015-11-22 17:50:58.721 - Thread: 1 -> Default UI Culture: de-DE
      2015-11-22 17:50:58.722 - Thread: 1 -> IsAdmin: False
      2015-11-22 17:50:58.909 - Thread: 1 -> MyConfig.Load() - START
      2015-11-22 17:50:58.993 - Thread: 1 -> Path: C:\Users\Kenji\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2015-11-22 17:50:59.793 - Thread: 1 -> GraphicsRenderer: DirectX 11
      2015-11-22 17:50:59.793 - Thread: 1 -> MusicVolume: 0
      2015-11-22 17:50:59.793 - Thread: 1 -> GameVolume: 1
      2015-11-22 17:50:59.793 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-22 17:50:59.793 - Thread: 1 -> Language: 3
      2015-11-22 17:50:59.793 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-22 17:50:59.793 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-22 17:50:59.793 - Thread: 1 -> HudWarnings: True
      2015-11-22 17:50:59.793 - Thread: 1 -> VoiceChat: True
      2015-11-22 17:50:59.793 - Thread: 1 -> CubeBuilderBuildingMode: 0
      2015-11-22 17:50:59.793 - Thread: 1 -> ControlsHints: False
      2015-11-22 17:50:59.793 - Thread: 1 -> RotationHints: False
      2015-11-22 17:50:59.793 - Thread: 1 -> ShowCrosshair: True
      2015-11-22 17:50:59.793 - Thread: 1 -> DisableHeadbob: False
      2015-11-22 17:50:59.793 - Thread: 1 -> CompressSaveGames: False
      2015-11-22 17:50:59.793 - Thread: 1 -> ShowPlayerNamesOnHud: True
      2015-11-22 17:50:59.793 - Thread: 1 -> UiTransparency: 1
      2015-11-22 17:50:59.793 - Thread: 1 -> UiBkTransparency: 1
      2015-11-22 17:50:59.793 - Thread: 1 -> MinimalHud: False
      2015-11-22 17:50:59.923 - Thread: 1 -> MyConfig.Load() - END
      2015-11-22 17:50:59.943 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2015-11-22 17:51:05.870 - Thread: 1 -> Steam.IsActive: True
      2015-11-22 17:51:05.870 - Thread: 1 -> Steam.IsOnline: True
      2015-11-22 17:51:05.871 - Thread: 1 -> Steam.OwnsGame: True
      2015-11-22 17:51:05.891 - Thread: 1 -> Steam.UserId: 76561198034654039
      2015-11-22 17:51:05.891 - Thread: 1 -> Steam.UserName: Kenji
      2015-11-22 17:51:05.891 - Thread: 1 -> Steam.Branch:
      2015-11-22 17:51:05.891 - Thread: 1 -> Build date: 2015-11-20 07:28
      2015-11-22 17:51:05.891 - Thread: 1 -> Build version: 0.1.5802.35066
      2015-11-22 17:51:06.202 - Thread: 6 -> Exception occured: System.Configuration.ConfigurationErrorsException: Fehler beim Erstellen des Webproxys, der im Konfigurationsabschnitt system.net/defaultProxy angegeben ist. ---> System.Net.Sockets.SocketException: Falscher Parameter
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      --- Ende der internen Ausnahmestapelüberwachung ---
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      bei System.Net.WebRequest.get_InternalDefaultWebProxy()
      bei System.Net.HttpWebRequest..ctor(Uri uri, ServicePoint servicePoint)
      bei System.Net.HttpRequestCreator.Create(Uri Uri)
      bei System.Net.WebRequest.Create(Uri requestUri, Boolean useUriBase)
      bei Infinario.Sender.SendBulkRequest(Object payload)
      bei Infinario.Sender.SendBulk(List`1 commands)
      bei Infinario.Sender.SendAllBulks()
      bei Infinario.Sender.Consume()
      bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      bei System.Threading.ThreadHelper.ThreadStart()
      2015-11-22 17:51:06.202 - Thread: 6 -> InnerException:
      2015-11-22 17:51:06.235 - Thread: 6 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): Falscher Parameter
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      2015-11-22 17:51:06.242 - Thread: 6 -> Hiding window
      2015-11-22 17:51:06.242 - Thread: 6 -> Hiding window done
      2015-11-22 17:51:06.242 - Thread: 6 -> Showing message
      2015-11-22 17:51:06.436 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-22 17:51:06.436 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-22 17:51:06.518 - Thread: 1 -> MySandboxGame.Constructor() - START
      2015-11-22 17:51:06.518 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2015-11-22 17:51:06.518 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
      2015-11-22 17:51:06.519 - Thread: 1 -> Found processor count: 4
      2015-11-22 17:51:06.519 - Thread: 1 -> Using processor count: 4
    • Bei mir ist das genau so hab das Spiel am Sonntag gekauft und bekokmm auch so nen fehler


      2015-11-23 18:31:38.683 - Thread: 1 -> Log Started
      2015-11-23 18:31:38.707 - Thread: 1 -> Timezone (local - UTC): 1h
      2015-11-23 18:31:38.707 - Thread: 1 -> App Version: 01_109_013
      2015-11-23 18:31:38.707 - Thread: 1 -> Steam build: Always true
      2015-11-23 18:31:38.707 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.ProcessorCount: 2
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10240.0
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.Is64BitProcess: True
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.Version: 4.0.30319.42000
      2015-11-23 18:31:38.707 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
      2015-11-23 18:31:38.707 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2015-11-23 18:31:38.707 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2015-11-23 18:31:38.707 - Thread: 1 -> IntPtr.Size: 8
      2015-11-23 18:31:38.707 - Thread: 1 -> Default Culture: de-DE
      2015-11-23 18:31:38.707 - Thread: 1 -> Default UI Culture: de-DE
      2015-11-23 18:31:38.707 - Thread: 1 -> IsAdmin: False
      2015-11-23 18:31:38.729 - Thread: 1 -> MyConfig.Load() - START
      2015-11-23 18:31:38.733 - Thread: 1 -> Path: C:\Users\Jonah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2015-11-23 18:31:38.898 - Thread: 1 -> GraphicsRenderer: DirectX 11
      2015-11-23 18:31:38.898 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
      2015-11-23 18:31:38.898 - Thread: 1 -> MusicVolume: 1
      2015-11-23 18:31:38.898 - Thread: 1 -> GameVolume: 1
      2015-11-23 18:31:38.898 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-23 18:31:38.898 - Thread: 1 -> Language: 3
      2015-11-23 18:31:38.898 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-23 18:31:38.898 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2015-11-23 18:31:38.898 - Thread: 1 -> FirstTimeRun: False
      2015-11-23 18:31:38.898 - Thread: 1 -> CubeBuilderBuildingMode: 0
      2015-11-23 18:31:38.898 - Thread: 1 -> ControlsHints: True
      2015-11-23 18:31:38.898 - Thread: 1 -> RotationHints: True
      2015-11-23 18:31:38.898 - Thread: 1 -> ShowCrosshair: True
      2015-11-23 18:31:38.898 - Thread: 1 -> DisableHeadbob: False
      2015-11-23 18:31:38.898 - Thread: 1 -> CompressSaveGames: False
      2015-11-23 18:31:38.898 - Thread: 1 -> ShowPlayerNamesOnHud: True
      2015-11-23 18:31:38.898 - Thread: 1 -> UiTransparency: 1
      2015-11-23 18:31:38.898 - Thread: 1 -> UiBkTransparency: 1
      2015-11-23 18:31:38.898 - Thread: 1 -> VideoAdapter: 0
      2015-11-23 18:31:38.898 - Thread: 1 -> ScreenWidth: 1600
      2015-11-23 18:31:38.898 - Thread: 1 -> ScreenHeight: 900
      2015-11-23 18:31:38.898 - Thread: 1 -> RefreshRate: 60000
      2015-11-23 18:31:38.898 - Thread: 1 -> WindowMode: 2
      2015-11-23 18:31:38.898 - Thread: 1 -> VerticalSync: False
      2015-11-23 18:31:38.899 - Thread: 1 -> HardwareCursor: True
      2015-11-23 18:31:38.899 - Thread: 1 -> RenderQuality: 1
      2015-11-23 18:31:38.899 - Thread: 1 -> FieldOfView: 60
      2015-11-23 18:31:38.899 - Thread: 1 -> RenderInterpolation: False
      2015-11-23 18:31:38.899 - Thread: 1 -> GrassDensity: 1
      2015-11-23 18:31:38.899 - Thread: 1 -> ShadowMapResolution: 1
      2015-11-23 18:31:38.899 - Thread: 1 -> VoxelQuality: 0
      2015-11-23 18:31:38.899 - Thread: 1 -> NeedShowTutorialQuestion: False
      2015-11-23 18:31:38.899 - Thread: 1 -> VoiceChatVolume: 1
      2015-11-23 18:31:38.899 - Thread: 1 -> HudWarnings: True
      2015-11-23 18:31:38.899 - Thread: 1 -> VoiceChat: True
      2015-11-23 18:31:38.902 - Thread: 1 -> MyConfig.Load() - END
      2015-11-23 18:31:38.904 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2015-11-23 18:31:41.135 - Thread: 6 -> Exception occured: System.Configuration.ConfigurationErrorsException: Fehler beim Erstellen des Webproxys, der im Konfigurationsabschnitt system.net/defaultProxy angegeben ist. ---> System.Net.Sockets.SocketException: Der angeforderte Dienstanbieter konnte nicht geladen oder initialisiert werden
      bei System.Net.SafeCloseSocketAndEvent.CreateWSASocketWithEvent(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType, Boolean autoReset, Boolean signaled)
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.get_CurrentAutoDetector()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      --- Ende der internen Ausnahmestapelüberwachung ---
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      bei System.Net.WebRequest.get_InternalDefaultWebProxy()
      bei System.Net.HttpWebRequest..ctor(Uri uri, ServicePoint servicePoint)
      bei System.Net.HttpRequestCreator.Create(Uri Uri)
      bei System.Net.WebRequest.Create(Uri requestUri, Boolean useUriBase)
      bei Infinario.Sender.SendBulkRequest(Object payload)
      bei Infinario.Sender.SendBulk(List`1 commands)
      bei Infinario.Sender.SendAllBulks()
      bei Infinario.Sender.Consume()
      bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      bei System.Threading.ThreadHelper.ThreadStart()
      2015-11-23 18:31:41.135 - Thread: 6 -> InnerException:
      2015-11-23 18:31:41.135 - Thread: 6 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): Der angeforderte Dienstanbieter konnte nicht geladen oder initialisiert werden
      bei System.Net.SafeCloseSocketAndEvent.CreateWSASocketWithEvent(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType, Boolean autoReset, Boolean signaled)
      bei System.Net.NetworkAddressChangePolled..ctor()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
      bei System.Net.AutoWebProxyScriptEngine.AutoDetector.get_CurrentAutoDetector()
      bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
      bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
      bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
      bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
      2015-11-23 18:31:41.135 - Thread: 6 -> Hiding window
      2015-11-23 18:31:41.135 - Thread: 6 -> Hiding window done
      2015-11-23 18:31:41.135 - Thread: 6 -> Showing message
      2015-11-23 18:31:41.253 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-23 18:31:41.253 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-23 18:31:41.342 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-23 18:31:41.342 - Thread: 6 -> ERROR: branch name cannot be resolved, services=
      2015-11-23 18:31:41.342 - Thread: 6 -> ERROR: branch name cannot be resolved, services=