Ich habe ein Problem und zwar spiele ich Space engineers schon sehr lange und habe mich auf die planeten gefreut jetzt wollte ich spielen und jede mal kommt eine Fehler Meldung habe auch schon einige Lösungen probiert gab aber keinen Erfolg.Die Fhler Meldung ist application error occured hier ist der Inhalt der log Datei:
2015-11-13 20:33:34.330 - Thread: 1 -> Log Started
2015-11-13 20:33:34.336 - Thread: 1 -> Timezone (local - UTC): 1h
2015-11-13 20:33:34.336 - Thread: 1 -> App Version: 01_108_946
2015-11-13 20:33:34.336 - Thread: 1 -> Steam build: Always true
2015-11-13 20:33:34.336 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.ProcessorCount: 8
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 3
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitProcess: True
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Version: 4.0.30319.34209
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2015-11-13 20:33:34.337 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2015-11-13 20:33:34.337 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2015-11-13 20:33:34.337 - Thread: 1 -> IntPtr.Size: 8
2015-11-13 20:33:34.337 - Thread: 1 -> Default Culture: de-DE
2015-11-13 20:33:34.337 - Thread: 1 -> Default UI Culture: de-DE
2015-11-13 20:33:34.337 - Thread: 1 -> IsAdmin: False
2015-11-13 20:33:34.346 - Thread: 1 -> MyConfig.Load() - START
2015-11-13 20:33:34.352 - Thread: 1 -> Path: C:\Users\Patric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> VideoAdapter: 0
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenWidth: 1920
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenHeight: 1080
2015-11-13 20:33:34.392 - Thread: 1 -> WindowMode: 2
2015-11-13 20:33:34.392 - Thread: 1 -> VerticalSync: False
2015-11-13 20:33:34.392 - Thread: 1 -> HardwareCursor: True
2015-11-13 20:33:34.392 - Thread: 1 -> RenderQuality: 2
2015-11-13 20:33:34.392 - Thread: 1 -> FieldOfView: 70.77551
2015-11-13 20:33:34.392 - Thread: 1 -> MusicVolume: 0.4856228
2015-11-13 20:33:34.392 - Thread: 1 -> GameVolume: 1
2015-11-13 20:33:34.392 - Thread: 1 -> Language: 3
2015-11-13 20:33:34.392 - Thread: 1 -> NeedShowTutorialQuestion: False
2015-11-13 20:33:34.392 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> MinimalHud: False
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> MemoryLimits: True
2015-11-13 20:33:34.392 - Thread: 1 -> RefreshRate: 60
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsHints: False
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderUseSymmetry: True
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBuildingMode: 0
2015-11-13 20:33:34.392 - Thread: 1 -> RotationHints: True
2015-11-13 20:33:34.392 - Thread: 1 -> MultiplayerShowCompatible: False
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2015-11-13 20:33:34.392 - Thread: 1 -> HudWarnings: True
2015-11-13 20:33:34.392 - Thread: 1 -> RenderInterpolation: False
2015-11-13 20:33:34.392 - Thread: 1 -> ShowCrosshair: True
2015-11-13 20:33:34.392 - Thread: 1 -> DisableHeadbob: False
2015-11-13 20:33:34.392 - Thread: 1 -> CompressSaveGames: False
2015-11-13 20:33:34.392 - Thread: 1 -> ShowPlayerNamesOnHud: True
2015-11-13 20:33:34.392 - Thread: 1 -> GraphicsRenderer: DirectX 9
2015-11-13 20:33:34.392 - Thread: 1 -> VoiceChat: True
2015-11-13 20:33:34.392 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2015-11-13 20:33:34.392 - Thread: 1 -> FirstTimeRun: False
2015-11-13 20:33:34.396 - Thread: 1 -> MyConfig.Load() - END
2015-11-13 20:33:34.399 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2015-11-13 20:33:34.718 - Thread: 1 -> Creating Direct3D
2015-11-13 20:33:34.741 - Thread: 1 -> Creating Direct3D - success
2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Configuration.ConfigurationErrorsException: Fehler beim Erstellen des Webproxys, der im Konfigurationsabschnitt system.net/defaultProxy angegeben ist. ---> System.Net.Sockets.SocketException: Falscher Parameter
bei System.Net.NetworkAddressChangePolled..ctor()
bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
--- Ende der internen Ausnahmestapelüberwachung ---
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
bei System.Net.WebRequest.get_InternalDefaultWebProxy()
bei System.Net.HttpWebRequest..ctor(Uri uri, ServicePoint servicePoint)
bei System.Net.HttpRequestCreator.Create(Uri Uri)
bei System.Net.WebRequest.Create(Uri requestUri, Boolean useUriBase)
bei Infinario.Sender.SendBulkRequest(Object payload)
bei Infinario.Sender.SendBulk(List`1 commands)
bei Infinario.Sender.SendAllBulks()
bei Infinario.Sender.Consume()
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart()
2015-11-13 20:33:35.016 - Thread: 7 -> InnerException:
2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): Falscher Parameter
bei System.Net.NetworkAddressChangePolled..ctor()
bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window
2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window done
2015-11-13 20:33:35.018 - Thread: 7 -> Showing message
2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.078 - Thread: 1 -> Steam.IsActive: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.IsOnline: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.OwnsGame: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserId: 76561198086796123
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserName: Sixon
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.Branch:
2015-11-13 20:33:35.079 - Thread: 1 -> Build date: 2015-11-13 03:41
2015-11-13 20:33:35.079 - Thread: 1 -> Build version: 0.1.5795.28250
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
Ich bedanke mich jetzt schon für alle Hilfe
2015-11-13 20:33:34.330 - Thread: 1 -> Log Started
2015-11-13 20:33:34.336 - Thread: 1 -> Timezone (local - UTC): 1h
2015-11-13 20:33:34.336 - Thread: 1 -> App Version: 01_108_946
2015-11-13 20:33:34.336 - Thread: 1 -> Steam build: Always true
2015-11-13 20:33:34.336 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.ProcessorCount: 8
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 3
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitProcess: True
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.Version: 4.0.30319.34209
2015-11-13 20:33:34.336 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2015-11-13 20:33:34.337 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2015-11-13 20:33:34.337 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2015-11-13 20:33:34.337 - Thread: 1 -> IntPtr.Size: 8
2015-11-13 20:33:34.337 - Thread: 1 -> Default Culture: de-DE
2015-11-13 20:33:34.337 - Thread: 1 -> Default UI Culture: de-DE
2015-11-13 20:33:34.337 - Thread: 1 -> IsAdmin: False
2015-11-13 20:33:34.346 - Thread: 1 -> MyConfig.Load() - START
2015-11-13 20:33:34.352 - Thread: 1 -> Path: C:\Users\Patric\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> VideoAdapter: 0
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenWidth: 1920
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenHeight: 1080
2015-11-13 20:33:34.392 - Thread: 1 -> WindowMode: 2
2015-11-13 20:33:34.392 - Thread: 1 -> VerticalSync: False
2015-11-13 20:33:34.392 - Thread: 1 -> HardwareCursor: True
2015-11-13 20:33:34.392 - Thread: 1 -> RenderQuality: 2
2015-11-13 20:33:34.392 - Thread: 1 -> FieldOfView: 70.77551
2015-11-13 20:33:34.392 - Thread: 1 -> MusicVolume: 0.4856228
2015-11-13 20:33:34.392 - Thread: 1 -> GameVolume: 1
2015-11-13 20:33:34.392 - Thread: 1 -> Language: 3
2015-11-13 20:33:34.392 - Thread: 1 -> NeedShowTutorialQuestion: False
2015-11-13 20:33:34.392 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> MinimalHud: False
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> MemoryLimits: True
2015-11-13 20:33:34.392 - Thread: 1 -> RefreshRate: 60
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsHints: False
2015-11-13 20:33:34.392 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderUseSymmetry: True
2015-11-13 20:33:34.392 - Thread: 1 -> CubeBuilderBuildingMode: 0
2015-11-13 20:33:34.392 - Thread: 1 -> RotationHints: True
2015-11-13 20:33:34.392 - Thread: 1 -> MultiplayerShowCompatible: False
2015-11-13 20:33:34.392 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2015-11-13 20:33:34.392 - Thread: 1 -> HudWarnings: True
2015-11-13 20:33:34.392 - Thread: 1 -> RenderInterpolation: False
2015-11-13 20:33:34.392 - Thread: 1 -> ShowCrosshair: True
2015-11-13 20:33:34.392 - Thread: 1 -> DisableHeadbob: False
2015-11-13 20:33:34.392 - Thread: 1 -> CompressSaveGames: False
2015-11-13 20:33:34.392 - Thread: 1 -> ShowPlayerNamesOnHud: True
2015-11-13 20:33:34.392 - Thread: 1 -> GraphicsRenderer: DirectX 9
2015-11-13 20:33:34.392 - Thread: 1 -> VoiceChat: True
2015-11-13 20:33:34.392 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2015-11-13 20:33:34.392 - Thread: 1 -> FirstTimeRun: False
2015-11-13 20:33:34.396 - Thread: 1 -> MyConfig.Load() - END
2015-11-13 20:33:34.399 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2015-11-13 20:33:34.718 - Thread: 1 -> Creating Direct3D
2015-11-13 20:33:34.741 - Thread: 1 -> Creating Direct3D - success
2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Configuration.ConfigurationErrorsException: Fehler beim Erstellen des Webproxys, der im Konfigurationsabschnitt system.net/defaultProxy angegeben ist. ---> System.Net.Sockets.SocketException: Falscher Parameter
bei System.Net.NetworkAddressChangePolled..ctor()
bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
--- Ende der internen Ausnahmestapelüberwachung ---
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
bei System.Net.WebRequest.get_InternalDefaultWebProxy()
bei System.Net.HttpWebRequest..ctor(Uri uri, ServicePoint servicePoint)
bei System.Net.HttpRequestCreator.Create(Uri Uri)
bei System.Net.WebRequest.Create(Uri requestUri, Boolean useUriBase)
bei Infinario.Sender.SendBulkRequest(Object payload)
bei Infinario.Sender.SendBulk(List`1 commands)
bei Infinario.Sender.SendAllBulks()
bei Infinario.Sender.Consume()
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart()
2015-11-13 20:33:35.016 - Thread: 7 -> InnerException:
2015-11-13 20:33:35.016 - Thread: 7 -> Exception occured: System.Net.Sockets.SocketException (0x80004005): Falscher Parameter
bei System.Net.NetworkAddressChangePolled..ctor()
bei System.Net.AutoWebProxyScriptEngine.AutoDetector.Initialize()
bei System.Net.AutoWebProxyScriptEngine..ctor(WebProxy proxy, Boolean useRegistry)
bei System.Net.WebProxy.UnsafeUpdateFromRegistry()
bei System.Net.Configuration.DefaultProxySectionInternal..ctor(DefaultProxySection section)
bei System.Net.Configuration.DefaultProxySectionInternal.GetSection()
2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window
2015-11-13 20:33:35.018 - Thread: 7 -> Hiding window done
2015-11-13 20:33:35.018 - Thread: 7 -> Showing message
2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.070 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.078 - Thread: 1 -> Steam.IsActive: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.IsOnline: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.OwnsGame: True
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserId: 76561198086796123
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.UserName: Sixon
2015-11-13 20:33:35.079 - Thread: 1 -> Steam.Branch:
2015-11-13 20:33:35.079 - Thread: 1 -> Build date: 2015-11-13 03:41
2015-11-13 20:33:35.079 - Thread: 1 -> Build version: 0.1.5795.28250
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
2015-11-13 20:33:35.081 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
Ich bedanke mich jetzt schon für alle Hilfe