Neu
Space Engineers 2 News-Hub schrieb:
We’re getting very close to the VS2 release, and right now my main focus is finishing the remaining tasks – bugs, polish, small fixes, everything that needs to be done before we can call it stable.
On Wednesday (yesterday), we had around 360 open tickets, but as you can see from this chart, we’re closing about 50 per day. That’s possible thanks to our large team of roughly 70 people, where work can be nicely parallelized.
Another big priority is testing – finding and fixing bugs as fast as possible. We’re also doing playtesting – going through the FTUE, contracts, encounters, and meta loop, to see if it’s actually fun.
VS2 is “just” the introduction of survival, so it covers only the basics. I think it already feels fun in parts, but the real fun will come in future updates – when we add






