Space Engineers stürtz beim laden ab

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    • Space Engineers stürtz beim laden ab

      Hallo ich hab mir vor ein paar Tagen Space Engineers gekauft nach der installation wollte ich es starten darauf kamm der lade screen und danach kam Space Engineers funkioniert nicht mehr

      Hier der Log

      2016-11-20 21:44:50.211 - Thread: 1 -> Log Started
      2016-11-20 21:44:50.212 - Thread: 1 -> Timezone (local - UTC): 1h
      2016-11-20 21:44:50.212 - Thread: 1 -> App Version: 01_157_012
      2016-11-20 21:44:50.212 - Thread: 1 -> Steam build: Always true
      2016-11-20 21:44:50.212 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2016-11-20 21:44:50.212 - Thread: 1 -> Environment.ProcessorCount: 4
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.CommandLine: "D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Is64BitProcess: True
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
      2016-11-20 21:44:50.213 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64
      2016-11-20 21:44:50.214 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2016-11-20 21:44:50.214 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2016-11-20 21:44:50.214 - Thread: 1 -> IntPtr.Size: 8
      2016-11-20 21:44:50.214 - Thread: 1 -> Default Culture: de-AT
      2016-11-20 21:44:50.214 - Thread: 1 -> Default UI Culture: de-DE
      2016-11-20 21:44:50.214 - Thread: 1 -> IsAdmin: True
      2016-11-20 21:44:50.220 - Thread: 1 -> MyConfig.Load() - START
      2016-11-20 21:44:50.223 - Thread: 1 -> Path: C:\Users\Gabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2016-11-20 21:44:50.223 - Thread: 1 -> Config file not found! C:\Users\Gabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2016-11-20 21:44:50.225 - Thread: 1 -> MyConfig.Load() - END
      2016-11-20 21:44:50.227 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2016-11-20 21:44:50.850 - Thread: 1 -> WMI {
      2016-11-20 21:44:50.859 - Thread: 1 -> {
      2016-11-20 21:44:50.860 - Thread: 1 -> Caption = Intel(R) HD Graphics
      2016-11-20 21:44:50.860 - Thread: 1 -> AdapterRam = 1921734656
      2016-11-20 21:44:50.860 - Thread: 1 -> DriverVersion = 9.17.10.2867
      2016-11-20 21:44:50.860 - Thread: 1 -> DriverDate = 20120926000000.000000-000
      2016-11-20 21:44:50.860 - Thread: 1 -> Description = Intel(R) HD Graphics
      2016-11-20 21:44:50.860 - Thread: 1 -> DeviceID = VideoController1
      2016-11-20 21:44:50.860 - Thread: 1 -> Name = Intel(R) HD Graphics
      2016-11-20 21:44:50.860 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
      2016-11-20 21:44:50.860 - Thread: 1 -> VideoArchitecture = 5
      2016-11-20 21:44:50.860 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_0152&SUBSYS_074A1025&REV_09\3&11583659&0&10
      2016-11-20 21:44:50.860 - Thread: 1 -> InstalledDisplayDrivers = igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
      2016-11-20 21:44:50.860 - Thread: 1 -> }
      2016-11-20 21:44:50.860 - Thread: 1 -> }
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.IsActive: True
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.IsOnline: True
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.OwnsGame: True
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.UserId: 76561198112229272
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.UserName: Der Schnitzel Spritzer
      2016-11-20 21:44:51.020 - Thread: 1 -> Steam.Branch:
      2016-11-20 21:44:51.021 - Thread: 1 -> Build date: 2016-11-18 05:45
      2016-11-20 21:44:51.021 - Thread: 1 -> Build version: 0.1.6166.31966
      2016-11-20 21:44:51.077 - Thread: 1 -> MySandboxGame.Constructor() - START
      2016-11-20 21:44:51.078 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64
      2016-11-20 21:44:51.078 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content
      2016-11-20 21:44:51.078 - Thread: 1 -> Found processor count: 4
      2016-11-20 21:44:51.078 - Thread: 1 -> Using processor count: 4
      2016-11-20 21:44:52.699 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
      2016-11-20 21:44:52.705 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
      2016-11-20 21:44:53.195 - Thread: 1 -> Loading scenarios
      2016-11-20 21:44:53.240 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
      2016-11-20 21:44:53.241 - Thread: 1 -> 3c4c8cee2ac7652001abb2fd792c3acfc45e459e
      2016-11-20 21:44:53.249 - Thread: 1 -> Preallocate - START
      2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceBuildComponent - START
      2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceBuildComponent - END
      2016-11-20 21:44:53.251 - Thread: 1 -> MySpaceWorldGenerator - START
      2016-11-20 21:44:53.261 - Thread: 1 -> MySpaceWorldGenerator - END
      2016-11-20 21:44:53.261 - Thread: 1 -> MyEntities - START
      2016-11-20 21:44:53.284 - Thread: 1 -> MyEntities - END
      2016-11-20 21:44:53.284 - Thread: 1 -> MyObjectBuilder_Base - START
      2016-11-20 21:44:53.284 - Thread: 1 -> MyObjectBuilder_Base - END
      2016-11-20 21:44:53.284 - Thread: 1 -> MyTransparentGeometry - START
      2016-11-20 21:44:53.343 - Thread: 1 -> MyTransparentGeometry - END
      2016-11-20 21:44:53.343 - Thread: 1 -> MyCubeGridDeformationTables - START
      2016-11-20 21:44:53.354 - Thread: 1 -> MyCubeGridDeformationTables - END
      2016-11-20 21:44:53.354 - Thread: 1 -> MyMath - START
      2016-11-20 21:44:53.354 - Thread: 1 -> MyMath - END
      2016-11-20 21:44:53.354 - Thread: 1 -> MySimpleObjectDraw - START
      2016-11-20 21:44:53.356 - Thread: 1 -> MySimpleObjectDraw - END
      2016-11-20 21:44:53.365 - Thread: 1 -> MyDefinitionManager - START
      2016-11-20 21:44:53.365 - Thread: 1 -> MyDefinitionManager - END
      2016-11-20 21:44:53.365 - Thread: 1 -> MyCubeGridDefinitions - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyCubeGridDefinitions - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyAIActionsParser - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyAIActionsParser - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerBase - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerBase - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerServerBase - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerServerBase - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBase - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBase - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBattle - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyDedicatedServerBattle - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerLobbyClient - START
      2016-11-20 21:44:53.427 - Thread: 1 -> MyMultiplayerLobbyClient - END
      2016-11-20 21:44:53.427 - Thread: 1 -> MyServerDebugCommands - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyServerDebugCommands - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerClient - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerClient - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerLobby - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyMultiplayerLobby - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyDedicatedServer - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyDedicatedServer - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyAiTargetManager - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyAiTargetManager - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyEntityComponentsDebugDraw - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyEntityComponentsDebugDraw - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyChatHistory - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MyChatHistory - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MySyncDestructions - START
      2016-11-20 21:44:53.433 - Thread: 1 -> MySyncDestructions - END
      2016-11-20 21:44:53.433 - Thread: 1 -> MyGuiIngameScriptsPage - START
      2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiIngameScriptsPage - END
      2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiScreenAdminMenu - START
      2016-11-20 21:44:53.461 - Thread: 1 -> MyGuiScreenAdminMenu - END
      2016-11-20 21:44:53.461 - Thread: 1 -> MyCommandCharacter - START
      2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandCharacter - END
      2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandConsole - START
      2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandConsole - END
      2016-11-20 21:44:53.464 - Thread: 1 -> MyCommandEntity - START
      2016-11-20 21:44:53.466 - Thread: 1 -> MyCommandEntity - END
      2016-11-20 21:44:53.466 - Thread: 1 -> MySyncScenario - START
      2016-11-20 21:44:53.466 - Thread: 1 -> MySyncScenario - END
      2016-11-20 21:44:53.466 - Thread: 1 -> MySyncEntity - START
      2016-11-20 21:44:53.466 - Thread: 1 -> MySyncEntity - END
      2016-11-20 21:44:53.466 - Thread: 1 -> Preallocate - END
      2016-11-20 21:44:53.477 - Thread: 1 -> MySandboxGame.Constructor() - END
      2016-11-20 21:44:53.478 - Thread: 1 -> MyCampaignManager.Constructor() - START
      2016-11-20 21:44:53.493 - Thread: 1 -> MyCampaignManager.Constructor() - END
      2016-11-20 21:44:53.495 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
      2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6166.31966, Culture=neutral, PublicKeyToken=null
      2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6166.31966, Culture=neutral, PublicKeyToken=null
      2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
      2016-11-20 21:44:53.496 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
      2016-11-20 21:44:53.496 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
      2016-11-20 21:44:53.499 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
      2016-11-20 21:44:53.509 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer
      2016-11-20 21:44:53.509 - Thread: 1 -> Win32_ComputerSystem.Model: Veriton E430
      2016-11-20 21:44:53.510 - Thread: 1 -> Virtualized: False
      2016-11-20 21:44:53.523 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz
      2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 4,111,904,768 bytes
      2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
      2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 1,798,373,376 bytes
      2016-11-20 21:44:53.525 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,260,583,936 bytes
      2016-11-20 21:44:53.531 - Thread: 1 -> Drive C: | Capacity: 236,830,486,528 bytes | Free space: 31,412,002,816 bytes
      2016-11-20 21:44:53.531 - Thread: 1 -> Drive D: | Capacity: 237,702,365,184 bytes | Free space: 64,371,957,760 bytes
      2016-11-20 21:44:53.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
      2016-11-20 21:44:53.532 - Thread: 1 -> MySandboxGame.Initialize() - START
      2016-11-20 21:44:53.668 - Thread: 1 -> MyGuiGameControlsHelpers()
      2016-11-20 21:44:53.783 - Thread: 1 -> HkGameName: SpaceEngineers Release
      2016-11-20 21:44:53.809 - Thread: 1 -> MySandboxGame.LoadData() - START
      2016-11-20 21:44:53.811 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
      2016-11-20 21:44:53.968 - Thread: 1 -> fb06ee4e0019eaf59ca163ab390b3d9cdd29fd3e
      2016-11-20 21:44:54.018 - Thread: 1 -> 515fb01d3c686a3c60038f85ff61b13f2d97d113
      2016-11-20 21:44:54.035 - Thread: 1 -> Loading sound definitions
      2016-11-20 21:44:54.041 - Thread: 1 -> Loading shadow textures definitions
      2016-11-20 21:44:54.041 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
      2016-11-20 21:44:54.047 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
      2016-11-20 21:44:54.058 - Thread: 1 -> MyAudio.LoadData - START
      2016-11-20 21:44:54.103 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6