HILFE!!! mein spiel startet nicht mehr!

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    • HILFE!!! mein spiel startet nicht mehr!

      Hallo liebes forum ich habe mir vor ca ner woche einen neuen pc zugelegt (GTX 1070, 16gb arbeitsspeicher intel core I5 windows 7 64bit home premium) und wollte nun auch space engineers installieren, das hat auch geklappt nur wenn ich es starten will steht da:

      Graphics error occurred, please follwow troubleshooting on the game webpage

      und danach noch das meine GK angeblich zu schlecht ist um direktx11 zu benutzen hab auch schon auf steam nach fehlern überprüft und 3 mal neu installiert. ich hab mir außerdem auch noch andere beitreäge aus dem forum durchgelesen bin da aber nicht schlau draus geworden wenn ihr mir helfen könbntet wäre das echt nett

      MFG max
    • Ne da find ich nichts villeicht liegt das auch daran das ic da nichts lesen kann. hier villeicht findes du da was




      2016-10-19 21:14:04.961 - Thread: 1 -> Log Started
      2016-10-19 21:14:04.963 - Thread: 1 -> Timezone (local - UTC): 2h
      2016-10-19 21:14:04.963 - Thread: 1 -> App Version: 01_153_010
      2016-10-19 21:14:04.963 - Thread: 1 -> Steam build: Always true
      2016-10-19 21:14:04.963 - Thread: 1 -> Is official: True [NO][IS][NAMP]
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.ProcessorCount: 4
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.CommandLine: D:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.Is64BitProcess: True
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
      2016-10-19 21:14:04.963 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
      2016-10-19 21:14:04.964 - Thread: 1 -> Environment.CurrentDirectory: D:\steam\steamapps\common\SpaceEngineers\Bin64
      2016-10-19 21:14:04.964 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
      2016-10-19 21:14:04.964 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
      2016-10-19 21:14:04.964 - Thread: 1 -> IntPtr.Size: 8
      2016-10-19 21:14:04.964 - Thread: 1 -> Default Culture: de-DE
      2016-10-19 21:14:04.964 - Thread: 1 -> Default UI Culture: de-DE
      2016-10-19 21:14:04.964 - Thread: 1 -> IsAdmin: False
      2016-10-19 21:14:04.970 - Thread: 1 -> MyConfig.Load() - START
      2016-10-19 21:14:04.973 - Thread: 1 -> Path: C:\Users\Max\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2016-10-19 21:14:05.000 - Thread: 1 -> GraphicsRenderer: DirectX 11
      2016-10-19 21:14:05.000 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
      2016-10-19 21:14:05.000 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
      2016-10-19 21:14:05.000 - Thread: 1 -> Language: 0
      2016-10-19 21:14:05.000 - Thread: 1 -> MusicVolume: 1
      2016-10-19 21:14:05.000 - Thread: 1 -> GameVolume: 1
      2016-10-19 21:14:05.000 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2016-10-19 21:14:05.000 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
      2016-10-19 21:14:05.000 - Thread: 1 -> FirstTimeRun: False
      2016-10-19 21:14:05.000 - Thread: 1 -> VideoAdapter: 0
      2016-10-19 21:14:05.000 - Thread: 1 -> ScreenWidth: 1920
      2016-10-19 21:14:05.000 - Thread: 1 -> ScreenHeight: 1080
      2016-10-19 21:14:05.000 - Thread: 1 -> RefreshRate: 60
      2016-10-19 21:14:05.000 - Thread: 1 -> WindowMode: 2
      2016-10-19 21:14:05.000 - Thread: 1 -> VerticalSync: True
      2016-10-19 21:14:05.000 - Thread: 1 -> HardwareCursor: True
      2016-10-19 21:14:05.000 - Thread: 1 -> RenderQuality: 1
      2016-10-19 21:14:05.000 - Thread: 1 -> FieldOfView: 60
      2016-10-19 21:14:05.000 - Thread: 1 -> RenderInterpolation: False
      2016-10-19 21:14:05.000 - Thread: 1 -> GrassDensity: 1
      2016-10-19 21:14:05.000 - Thread: 1 -> LowMemSwitchToLow: 0
      2016-10-19 21:14:05.000 - Thread: 1 -> NeedShowTutorialQuestion: False
      2016-10-19 21:14:05.002 - Thread: 1 -> MyConfig.Load() - END
      2016-10-19 21:14:05.004 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
      2016-10-19 21:14:05.513 - Thread: 1 -> WMI {
      2016-10-19 21:14:05.519 - Thread: 1 -> {
      2016-10-19 21:14:05.519 - Thread: 1 -> Caption = NVIDIA GeForce GTX 1070
      2016-10-19 21:14:05.519 - Thread: 1 -> AdapterRam = 4293918720
      2016-10-19 21:14:05.519 - Thread: 1 -> DriverVersion = 21.21.13.7306
      2016-10-19 21:14:05.519 - Thread: 1 -> DriverDate = 20161001000000.000000-000
      2016-10-19 21:14:05.519 - Thread: 1 -> Description = NVIDIA GeForce GTX 1070
      2016-10-19 21:14:05.519 - Thread: 1 -> DeviceID = VideoController1
      2016-10-19 21:14:05.520 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070
      2016-10-19 21:14:05.520 - Thread: 1 -> VideoProcessor = GeForce GTX 1070
      2016-10-19 21:14:05.520 - Thread: 1 -> VideoArchitecture = 5
      2016-10-19 21:14:05.520 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1B81&SUBSYS_00007377&REV_A1\4&2D78AB8F&0&0008
      2016-10-19 21:14:05.520 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
      2016-10-19 21:14:05.520 - Thread: 1 -> }
      2016-10-19 21:14:05.520 - Thread: 1 -> }
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.IsActive: True
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.IsOnline: True
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.OwnsGame: True
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.UserId: 76561197980313917
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.UserName: ŜÅŠŲ Gen. Hammond
      2016-10-19 21:14:05.645 - Thread: 1 -> Steam.Branch:
      2016-10-19 21:14:05.645 - Thread: 1 -> Build date: 2016-10-14 05:46
      2016-10-19 21:14:05.645 - Thread: 1 -> Build version: 0.1.6131.32005
      2016-10-19 21:14:05.696 - Thread: 1 -> MySandboxGame.Constructor() - START
      2016-10-19 21:14:05.696 - Thread: 1 -> Game dir: D:\steam\steamapps\common\SpaceEngineers\Bin64
      2016-10-19 21:14:05.696 - Thread: 1 -> Content dir: D:\steam\steamapps\common\SpaceEngineers\Content
      2016-10-19 21:14:05.697 - Thread: 1 -> Found processor count: 4
      2016-10-19 21:14:05.697 - Thread: 1 -> Using processor count: 4
      2016-10-19 21:14:06.821 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
      2016-10-19 21:14:06.828 - Thread: 1 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
      2016-10-19 21:14:07.189 - Thread: 1 -> Loading scenarios
      2016-10-19 21:14:07.229 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
      2016-10-19 21:14:07.232 - Thread: 1 -> 3c4c8cee2ac7652001abb2fd792c3acfc45e459e
      2016-10-19 21:14:07.240 - Thread: 1 -> Preallocate - START
      2016-10-19 21:14:07.242 - Thread: 1 -> MySpaceBuildComponent - START
      2016-10-19 21:14:07.242 - Thread: 1 -> MySpaceBuildComponent - END
      2016-10-19 21:14:07.242 - Thread: 1 -> MySpaceWorldGenerator - START
      2016-10-19 21:14:07.250 - Thread: 1 -> MySpaceWorldGenerator - END
      2016-10-19 21:14:07.250 - Thread: 1 -> MyEntities - START
      2016-10-19 21:14:07.270 - Thread: 1 -> MyEntities - END
      2016-10-19 21:14:07.270 - Thread: 1 -> MyObjectBuilder_Base - START
      2016-10-19 21:14:07.270 - Thread: 1 -> MyObjectBuilder_Base - END
      2016-10-19 21:14:07.270 - Thread: 1 -> MyTransparentGeometry - START
      2016-10-19 21:14:07.310 - Thread: 1 -> MyTransparentGeometry - END
      2016-10-19 21:14:07.310 - Thread: 1 -> MyCubeGridDeformationTables - START
      2016-10-19 21:14:07.318 - Thread: 1 -> MyCubeGridDeformationTables - END
      2016-10-19 21:14:07.318 - Thread: 1 -> MyMath - START
      2016-10-19 21:14:07.318 - Thread: 1 -> MyMath - END
      2016-10-19 21:14:07.318 - Thread: 1 -> MySimpleObjectDraw - START
      2016-10-19 21:14:07.319 - Thread: 1 -> MySimpleObjectDraw - END
      2016-10-19 21:14:07.325 - Thread: 1 -> MyDefinitionManager - START
      2016-10-19 21:14:07.325 - Thread: 1 -> MyDefinitionManager - END
      2016-10-19 21:14:07.325 - Thread: 1 -> MyCubeGridDefinitions - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyCubeGridDefinitions - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyAIActionsParser - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyAIActionsParser - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerBase - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerBase - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerServerBase - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerServerBase - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyDedicatedServerBase - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyDedicatedServerBase - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyDedicatedServerBattle - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyDedicatedServerBattle - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerLobbyClient - START
      2016-10-19 21:14:07.364 - Thread: 1 -> MyMultiplayerLobbyClient - END
      2016-10-19 21:14:07.364 - Thread: 1 -> MyServerDebugCommands - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyServerDebugCommands - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyMultiplayerClient - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyMultiplayerClient - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyMultiplayerLobby - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyMultiplayerLobby - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyDedicatedServer - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyDedicatedServer - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyAiTargetManager - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyAiTargetManager - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyEntityComponentsDebugDraw - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyEntityComponentsDebugDraw - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyChatHistory - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MyChatHistory - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MySyncDestructions - START
      2016-10-19 21:14:07.369 - Thread: 1 -> MySyncDestructions - END
      2016-10-19 21:14:07.369 - Thread: 1 -> MyGuiIngameScriptsPage - START
      2016-10-19 21:14:07.391 - Thread: 1 -> MyGuiIngameScriptsPage - END
      2016-10-19 21:14:07.391 - Thread: 1 -> MyGuiScreenAdminMenu - START
      2016-10-19 21:14:07.391 - Thread: 1 -> MyGuiScreenAdminMenu - END
      2016-10-19 21:14:07.391 - Thread: 1 -> MyCommandCharacter - START
      2016-10-19 21:14:07.393 - Thread: 1 -> MyCommandCharacter - END
      2016-10-19 21:14:07.393 - Thread: 1 -> MyCommandConsole - START
      2016-10-19 21:14:07.394 - Thread: 1 -> MyCommandConsole - END
      2016-10-19 21:14:07.394 - Thread: 1 -> MyCommandEntity - START
      2016-10-19 21:14:07.395 - Thread: 1 -> MyCommandEntity - END
      2016-10-19 21:14:07.395 - Thread: 1 -> MySyncScenario - START
      2016-10-19 21:14:07.395 - Thread: 1 -> MySyncScenario - END
      2016-10-19 21:14:07.395 - Thread: 1 -> MySyncEntity - START
      2016-10-19 21:14:07.395 - Thread: 1 -> MySyncEntity - END
      2016-10-19 21:14:07.395 - Thread: 1 -> Preallocate - END
      2016-10-19 21:14:07.402 - Thread: 1 -> MySandboxGame.Constructor() - END
      2016-10-19 21:14:07.405 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
      2016-10-19 21:14:07.405 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6131.32005, Culture=neutral, PublicKeyToken=null
      2016-10-19 21:14:07.405 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6131.32005, Culture=neutral, PublicKeyToken=null
      2016-10-19 21:14:07.405 - Thread: 1 -> Assembly.Location: D:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
      2016-10-19 21:14:07.405 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
      2016-10-19 21:14:07.405 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
      2016-10-19 21:14:07.407 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
      2016-10-19 21:14:07.424 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
      2016-10-19 21:14:07.424 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
      2016-10-19 21:14:07.425 - Thread: 1 -> Virtualized: False
      2016-10-19 21:14:07.427 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
      2016-10-19 21:14:07.429 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,113,567,232 bytes
      2016-10-19 21:14:07.429 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
      2016-10-19 21:14:07.429 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,889,934,336 bytes
      2016-10-19 21:14:07.429 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,261,722,624 bytes
      2016-10-19 21:14:07.432 - Thread: 1 -> Drive C: | Capacity: 239,949,836,288 bytes | Free space: 176,210,804,736 bytes
      2016-10-19 21:14:07.432 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 934,410,506,240 bytes
      2016-10-19 21:14:07.432 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
      2016-10-19 21:14:07.433 - Thread: 1 -> MySandboxGame.Initialize() - START
      2016-10-19 21:14:07.545 - Thread: 1 -> MyGuiGameControlsHelpers()
      2016-10-19 21:14:07.624 - Thread: 1 -> HkGameName: SpaceEngineers Release
      2016-10-19 21:14:07.646 - Thread: 1 -> MySandboxGame.LoadData() - START
      2016-10-19 21:14:07.647 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
      2016-10-19 21:14:07.737 - Thread: 1 -> fb06ee4e0019eaf59ca163ab390b3d9cdd29fd3e
      2016-10-19 21:14:07.771 - Thread: 1 -> 515fb01d3c686a3c60038f85ff61b13f2d97d113
      2016-10-19 21:14:07.781 - Thread: 1 -> Loading sound definitions
      2016-10-19 21:14:07.785 - Thread: 1 -> Loading shadow textures definitions
      2016-10-19 21:14:07.785 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
      2016-10-19 21:14:07.790 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
      2016-10-19 21:14:07.797 - Thread: 1 -> MyAudio.LoadData - START
      2016-10-19 21:14:07.836 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (2- HyperX 7.1 Audio) - Channel #: 2
      2016-10-19 21:14:07.892 - Thread: 1 -> MyAudio.LoadData - END
      2016-10-19 21:14:07.902 - Thread: 1 -> Could not find any sound for 'None'
      2016-10-19 21:14:07.902 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
      2016-10-19 21:14:07.902 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
      2016-10-19 21:14:07.902 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
      2016-10-19 21:14:07.902 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
      2016-10-19 21:14:07.904 - Thread: 1 -> MyGuiManager()
      2016-10-19 21:14:07.983 - Thread: 1 -> MyScreenManager()
      2016-10-19 21:14:08.034 - Thread: 1 -> MyConfig.Save() - START
      2016-10-19 21:14:08.035 - Thread: 1 -> Path: C:\Users\Max\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
      2016-10-19 21:14:08.048 - Thread: 1 -> MyConfig.Save() - END
      2016-10-19 21:14:08.049 - Thread: 1 -> MyGuiManager.LoadContent() - START
      2016-10-19 21:14:08.120 - Thread: 1 -> MyGuiManager.LoadContent() - START
      2016-10-19 21:14:08.120 - Thread: 1 -> MyGuiManager.LoadContent() - END
      2016-10-19 21:14:08.120 - Thread: 1 -> MyGuiManager.LoadContent() - END
      2016-10-19 21:14:08.130 - Thread: 1 -> Loading default controls
      2016-10-19 21:14:08.309 - Thread: 1 -> MySandboxGame.LoadData() - END
      2016-10-19 21:14:09.153 - Thread: 1 -> MySandboxGame.Initialize() - END
      2016-10-19 21:14:09.155 - Thread: 1 -> Timer Frequency: 3117451
      2016-10-19 21:14:09.155 - Thread: 1 -> Ticks per frame: 52175
      2016-10-19 21:14:09.862 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
      2016-10-19 21:14:09.867 - Thread: 5 -> 8a8ed179e276346c08e8c582a188f3cca3164988
      2016-10-19 21:14:09.889 - Thread: 5 -> 3d5b1b8f166d21942568d8a96f07666061465ec3
      2016-10-19 21:14:09.901 - Thread: 5 -> 3776bf8c5651551b5d4e50c2c4a97a402d9c4292
      2016-10-19 21:14:09.920 - Thread: 5 -> a367eeb484d67ac3ff73c66f1a0cfe278fa56bcf
      2016-10-19 21:14:09.936 - Thread: 5 -> 7c8412d6243c16f0e3791205076c302528836a58
      2016-10-19 21:14:09.941 - Thread: 5 -> 43e505f877de299fc8d88e261fd995d157b76a00
      2016-10-19 21:14:10.022 - Thread: 5 -> 047976e0ba9fe7e6a05e83be358e68f88b77c1f9
      2016-10-19 21:14:10.036 - Thread: 5 -> c3331440904168333d5452e875a96fab92007959
      2016-10-19 21:14:10.059 - Thread: 5 -> 8eb3671d29809c691c9c2e2f89ef6ccdc99a8570
      2016-10-19 21:14:10.084 - Thread: 5 -> 995d6a9f2699c9e9b7f688b47f2a77a37e3057e0
      2016-10-19 21:14:10.124 - Thread: 5 -> 549b1fba6e53cf77d157c05901a7ade3ed9a081b
      2016-10-19 21:14:10.135 - Thread: 5 -> 400de034700067ee75ce5857a07618ff33ef2012
      2016-10-19 21:14:10.144 - Thread: 5 -> 66e19c820d7647874f4dd9679c2b2e88a0c53d12
      2016-10-19 21:14:10.150 - Thread: 5 -> 69aa07b7e16d6526a80687814d31af03dff8c9b0
      2016-10-19 21:14:10.173 - Thread: 5 -> fa338a25e827485f6442b96ce6b8e782dca7361b
      2016-10-19 21:14:10.181 - Thread: 5 -> 2d8cd9aa81d8c223f59b8a79b940905bdae65d36
      2016-10-19 21:14:10.183 - Thread: 5 -> 31bfa86c43b93da39058c47ce7cecd77a19d5eaa
      2016-10-19 21:14:10.253 - Thread: 5 -> 0270233432aa88733087c0db97d174ee4cc02a9d
      2016-10-19 21:14:10.258 - Thread: 5 -> a7abaea8cf79784626fc6ed1e780f12bc481948e
      2016-10-19 21:14:10.272 - Thread: 5 -> e6cee51e4213a6309a8d8cad8f91822c9d76e596
      2016-10-19 21:14:10.278 - Thread: 5 -> 3b4f32919a6cc4062223695a845a1f6b2ad002ca
      2016-10-19 21:14:10.297 - Thread: 5 -> 4850b28fdd703e2b073cafee218d45cf7c4a23de
      2016-10-19 21:14:11.397 - Thread: 7 -> Exception occured: VRageRender.MyRenderException: Unspecified error in renderer!
      at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
      at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
      at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Threading.ThreadHelper.ThreadStart(Object obj)
      2016-10-19 21:14:11.398 - Thread: 7 -> Hiding window
      2016-10-19 21:14:12.136 - Thread: 5 -> 6babb52a8a355ce628573414000ff958137b0ddb
    • hier ist teil 2 des logs


      2016-10-19 21:14:12.145 - Thread: 5 -> bba8edadb9004751f119a5e47fbc85845e790e35
      2016-10-19 21:14:12.157 - Thread: 5 -> 60781a6acd115433181d8967eebe06ddb43189d2
      2016-10-19 21:14:12.165 - Thread: 5 -> ed2c9c6ddda4fd763e55085dde638b907cf11680
      2016-10-19 21:14:12.172 - Thread: 5 -> 9a6cdc079ec966e1393cd4f238b8e1d79689cb74
      2016-10-19 21:14:12.178 - Thread: 5 -> 44809e48b36a1ae86a213a615eea9aff028ec1d6
      2016-10-19 21:14:12.204 - Thread: 5 -> 6c90892efb8591f0b4b1c54584502c762b80f74a
      2016-10-19 21:14:12.214 - Thread: 5 -> 1b971daaf027cc8a3721c6d72d5e87b7b911a932
      2016-10-19 21:14:12.263 - Thread: 5 -> cbcfdfdea139f7e89d041abeaf2b0bc4a59ad204
      2016-10-19 21:14:12.287 - Thread: 5 -> d4d4ec78322b9ccf6c095fce13968eaf12670198
      2016-10-19 21:14:12.293 - Thread: 5 -> 14a9b1ed9a40aa0fb3ba1eb097c5d583ed610dc7
      2016-10-19 21:14:12.295 - Thread: 5 -> 089dd28577066c6b2ed2d2737119a9adb01fce3f
      2016-10-19 21:14:12.301 - Thread: 5 -> f574c0d07663d16187baedb2322a296af2dd220b
      2016-10-19 21:14:12.318 - Thread: 5 -> 148d76c92f9938f9c8a25420714a82bec8cd0977
      2016-10-19 21:14:12.390 - Thread: 5 -> 2078f59d460707f3972113b55826dc0b61291208
      2016-10-19 21:14:12.396 - Thread: 5 -> 1a206d48fbc3c23ec2af291498c05e535a3d5510
      2016-10-19 21:14:12.446 - Thread: 5 -> 7daa848603458a22820ebe1af2ee3d14359c39d1
      2016-10-19 21:14:12.640 - Thread: 5 -> b173c1f6be6677bbe5abb87c54726b92d43f15e1
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      2016-10-19 21:14:15.152 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
      2016-10-19 21:14:15.154 - Thread: 7 -> Hiding window done
      2016-10-19 21:14:15.154 - Thread: 7 -> Showing message
      2016-10-19 21:14:15.158 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
      2016-10-19 21:14:15.158 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
      2016-10-19 21:14:15.175 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
      2016-10-19 21:14:15.175 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
      2016-10-19 21:14:15.191 - Thread: 1 -> ERROR: branch name cannot be resolved, services=

      vielen dank für die schnelle antwort ich hoffe du wirst hier fündig
    • Hi.

      Ich hatte die selbe Scheiße vor ein paar Tagen.
      Hast du dein System gerade frisch aufgesetzt?? Dann kann es an fehlenden Windows 7 Updates liegen.
      Microsoft hat im Moment horrende Probleme mit den Updates. Daher werden die nicht automatisch herunter geladen und installiert.

      Lade dir unter folgenden Link die Updates Manual runter und installiere sie.
      wu.krelay.de/

      Sollte das nicht gehen ..., Neustarten und die Netzwerkverbindung deaktivieren. Dann sollte es gehen.
      Wenn du alle installiert hast, sollte es auch wieder automatisch funktionieren.