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Zitat von Space Engineers 2 News-Hub: „We’re getting very close to the VS2 release, and right now my main focus is finishing the remaining tasks – bugs, polish, small fixes, everything that needs to be done before we can call it stable.On Wednesday (yesterday), we had around 360 open tickets, but as you can see from this chart, we’re closing about 50 per day. That’s possible thanks to our large team of roughly 70 people, where work can be nicely parallelized.Another big priority is testing – fin…
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Zitat von Space Engineers 2 News-Hub: „Our colleague Gerd Fankhaenel, Space Engineers 2 Design Lead, shares new details about the upcoming Colonization feature: The VS2 Update will introduce the base colonization systems and the first Almagest sectors (with more to come later!) Players will begin their journey as early explorers, completing engineering contracts to repair and build structures that form the foundation for future settlers In these early stages of development, players can use a fas…
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Zitat von Space Engineers News Hub: „ Image Credit: Time to venture in by Blacky WatchyOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of October! Mother OS by AgentlukeMother is a general purpose operating system f…
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Zitat von Space Engineers 2 News-Hub: „VS2 – Planets & Survival FoundationsOne of the small but important things we’re working on is improving how the game communicates with you. For example, we’re adding an onscreen indication of what you mined or grinded - and the exact amounts.It’s a simple change, but it makes a big difference. The idea is the same as with the Unlock screens I showed in the last dev diary – moments that announce your progression and milestones. These kinds of cues help make …
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Zitat von Space Engineers News Hub: „Our team has been thrilled to see so many of you dive into the Apex Survival update! Watching all of you navigate and enjoy the updated Survival experience has been an absolute pleasure.We’re more motivated than ever to keep pushing the boundaries of what Space Engineers can offer. The future of the game is very bright, and we can’t wait to share it with you.Our next update focuses on delivering a huge number of bugfixes, several exciting new features, and a …
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Zitat von Space Engineers 2 News-Hub: „Up next on our roadmap is Vertical Slice 2, introducing two brand-new planets to explore - Verdure and Kemik. It also lays the foundations for the future Space Engineers 2 survival experience, featuring the first draft of colonization and mission systems.Let us introduce you to Jan Trauske, the lead of our amazing Art Team!He will share some of the secrets behind how we created our new planets and brought their unique look and atmosphere to life.️ Feedback …
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Zitat von Space Engineers 2 News-Hub: „VS2 – Planets & Survival FoundationsLet’s sit down and talk for a while about how survival building will work in Space Engineers 2.You will be placing an animated projection of a block instead of its lowest build state. This makes planning and building feel much closer to creative mode – more intuitive and accessible for everyone.And that’s not all. This system opens up a whole new level of creative possibilities in survival mode – including mirroring, copy…
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Zitat von Space Engineers News Hub: „Please join us this Friday for Space Engineers 12th Anniversary Livestream Friday, October 24, 5 PM UTC️ Twitch: https://twitch.tv/keencommunitynetwork️ YouTube: https://youtube.com/user/SpaceEnginee...Feel Old Yet, Engineers? ️ Feedback & Support - https://support.keenswh.com/️ Discord: https://discord.gg/keenswh Newsletter: https://www.keenswh.com/newsletter Community Hub: https://www.spaceengineersgame.com/community-hub/➡️ Connect and find us on your platf…
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Zitat von Space Engineers 2 News-Hub: „One of the last touches to our planets is adding tree variations. Different shapes, sizes, and colors give each biome its own character. Even small visual differences can change how a whole area feels when you explore it.We’re also making final adjustments to biome transitions, especially between grass and snow. These areas now blend more smoothly.And we won’t stop improving our planets even after the VS2 release. There’s still plenty we want to add and ref…
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Zitat von Space Engineers 2 News-Hub: „I’m super proud of the magic our render team is practicing. Because honestly, how else can you explain these latest screenshots?Tree destruction tuning is successful – they no longer explode all over the place. Now they fall and break much more naturally.And of course, we can’t forget to tune ship collisions with Verdure flora – something tells me you’ll be using this feature a lot!We finalized biomes and voxel transitions. In real life, you don’t have only…
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Zitat von Space Engineers News Hub: „Image Credit: Hydroman by Black5heepOur favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of September! Planting Automation by NebualAllows for automation of planting Farm Plots, by au…
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Zitat von Space Engineers 2 News-Hub: „VS2 is primarily a planetary update - but it will also contain all the foundations for survival systems. One of them is the new Inventory screen, along with all the essential features. Here you can see moving resources, splitting them using a slidebar, or type in an exact number or amount. We have the first visuals of Delfos, the brown dwarf at the center of the Almagest system. Everything in this system, even the bright star Almagest, orbits around it. The…
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Zitat von Space Engineers 2 News-Hub: „Up next on our roadmap is Vertical Slice 2, which introduces the first phase of the Space Engineers 2 survival experience - the colonization progress and contracts system - along with two brand-new planets to explore: Verdure and Kemik.This early version of survival will lay the groundwork for all the core systems, including the new Almagest colonization features. We're accelerating development to get it into your hands soon, so you can start exploring - an…
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Zitat von Space Engineers News Hub: „Hotfix 1.207.022 has been released!➡️ Changelog: https://support.keenswh.com/spaceengineers/pc/announcement/update-1-207-apex-survival️ Support Portal: https://support.keenswh.com/spaceengineers️ Discord: https://discord.gg/keenswhStability Removed reputation loss/gain from damaging characters (NPCs such as Wolves and Spiders count as characters) Fixed an issue with Factions where existing improperly removed dead NPC IDs were colliding with existing player ch…
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Zitat von Space Engineers 2 News-Hub: „Some of you are worried about our yellow submarine - thanks for thinking about her, she is fine!Here is the progress: Improvements from our amazing Graphics TeamsWe are so proud of our graphics teams. They are always searching for ways to innovate and speed up the workflow. Every improvement in our tools means more time for creativity and less time spent on repetitive tasks. We have already shown you MateriaLinker by Alice Vescio.And now check out a preview…
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Zitat von Space Engineers 2 News-Hub: „Colonization & Map DesignI talked about the colonization meta loop in my previous blog posts, but here is a quick summary:The heart of Space Engineers 2’s gameplay is the colonization of the Almagest System. The system is divided into regions, each with its own resources, challenges, and opportunities. By completing missions and building infrastructure, you raise your colonization progress – a measure of humanity’s foothold in this new star system.Every pro…
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Zitat von Space Engineers News Hub: „SUMMARY Submission Start: Monday, September 15, 2025 Deadline for Submissions: Monday, November 24, 2025 Create and submit Space Engineers 2 inspired music tracks for your chance to have them implemented into our games and published on our official youtube channel! Winners will also receive additional prizes in the form of Steam gift cards. The top 10 entries will be chosen by the KeenSWH team. The winners will be announced on the “Sounds of Next Frontier” li…
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Zitat von Space Engineers 2 News-Hub: „SUMMARY Submission Start: Monday, September 15, 2025 Deadline for Submissions: Monday, November 24, 2025 Create and submit Space Engineers 2 inspired music tracks for your chance to have them implemented into our games and published on our official youtube channel! Winners will also receive additional prizes in the form of Steam gift cards. The top 10 entries will be chosen by the KeenSWH team. The winners will be announced on the “Sounds of Next Frontier” …
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Zitat von Space Engineers News Hub: „Hotfix 1.207.021 has been released!➡️ Changelog: https://support.keenswh.com/spaceengineers/pc/announcement/update-1-207-apex-survival️ Support Portal: https://support.keenswh.com/spaceengineers️ Discord: https://discord.gg/keenswhOfficial Servers Added EU and North America Hardcore Survival Servers for masochists (max survival difficulty setting, realistic sounds) Hardcore Survival - EUC #1 (185.206.148.104:27016) Hardcore Survival - NA #1 (74.50.65.214:2701…
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Zitat von Space Engineers 2 News-Hub: „Performance OptimizationsSE2 and VRAGE3 are constantly undergoing performance optimizations - improving frame rate, reducing memory usage, speeding up loading times, and eliminating performance spikes (lags and stuttering).Right now, one of my main focuses is scenario loading times. In the picture below you can see our internal reports, where the team tracks how these KPIs (key performance indicators) evolve from version to version (this refers to internal …